The Production pathway of the Digital Media MA is designed to provide students with a theoretical knowledge of digital media and the practical skills to apply that knowledge to future developments in digital arts, practice and future research.
Covid-19 programme updates
Due to COVID-19, there may have been updates to this programme for the 2020 academic year. Where there has been an update, these are indicated with a red alert and a link which will provide further information.
This programme is now full and no longer accepting applications for 2020/21 entry.
Modes and duration
Tuition fees (2020/21)
Note on fees: The tuition fees shown are for the year indicated above. Fees for subsequent years may increase or otherwise vary. Further information on fee status, fee increases and the fee schedule can be viewed on the UCL Students website. Fees for flexible, modular study are charged pro-rata to the appropriate full-time Master's fee taken in an academic session.
A minimum of a second-class UK Bachelor's degree in a relevant subject (e.g. media studies, cultural studies, art, education, digital media, interactive media, English. Applicants with a minimum of a second-class UK Bachelor's degree in a non-relevant subject and at least one year's experience within the fields of education, media and/or the cultural industries will also be considered.
English language requirements
If your education has not been conducted in the English language, you will be expected to demonstrate evidence of an adequate level of English proficiency.
The English language level for this programme is: Good
Further information can be found on our English language requirements page.
Country-specific information, including details of when UCL representatives are visiting your part of the world, can be obtained from the International Students website.
International applicants can find out the equivalent qualification for their country by selecting from the list below.
Select your country:
About this degree
Students will learn histories and theories of digital production in the media arts. They will follow this with experience of studio-based design work in digital animation and digital games, based in the new Future Media Studio at the UCL Knowledge Lab. The degree is designed to provide students with theoretical and practical engagement with a rapidly changing digital landscape.
Students undertake modules to the value of 180 credits: two compulsory modules, two optional modules, and a studio-based practical Dissertation project.
The degree includes two compulsory modules in the theory and practice of digital design (30 credits each); two design optional modules (30 credits each); and a practice-based Dissertation (60 credits).
Upon successful completion of 180 credits, you will be awarded a MA in Digital Media: Production.
Please note that the list of modules given here is indicative. This information is published a long time in advance of enrolment and module content and availability is subject to change.
The two compulsory modules are: Theory and Critical reflection, addressing theories of the media in society; and Critical Enquiry, providing training in research through practice in digital design.
- Digital Media Theory
- Digital Media Enquiry
Digital Game Design (30 credits): an introduction to game design including coding and audiovisual design.
3D Animation Design (30 credits): an introduction to 3D animation design and modelling.
- Digital Game Design
- 3D Animation Production
Visit the UCL Institute of Education website for more information, including module descriptions, which can be seen by clicking on the module title.
The Dissertation takes the form of an independent studio-based practical digital design project (60 credits). Studio work will be located in the Future Media Studio.
Teaching and learning
The course will be delivered through theory-based seminars and workshops, assessed by a mixture of practical work and essays; and by lab-based design programmes and studio-based design projects, assessed by submission of practical work and critical reflection.
The degree aims to encourage under-represented groups interested in this area. To this end, ten bursaries are offered to UK applicants across the three routes of the programme, to the value of £5,000 for full-time study, £2,500 per year for part-time study, and pro-rata for flexible study. They will be evaluated by the programme team on the same criteria as all other applications, with the added requirement that the applicant is eligible to pay UK fees.
Scholarships relevant to this department are displayed below.
- Deadline Monday 25 May 2020 (5pm London time).
- Tuition fees, stipend, flights (1 year)
- Based on both academic merit and financial need
- Deadline: Monday 18 May 2020 (5pm London time).
- Full tuition fees and accommodation (1 year)
- Based on both academic merit and financial need
For a comprehensive list of the funding opportunities available at UCL, including funding relevant to your nationality, please visit the Scholarships and Funding website.
This pathway will equip students to progress to a broad range of careers in the media, including the creative industries, the museums, libraries and galleries sector, and media education. It does not provide professional training of the kind the industry itself offers; but rather an experience of advanced production in different media forms.
Students will acquire skills in digital design and use of industry standard design software, particularly in the areas of 3D animation and digital games. They will also acquire theoretical, critical and analytical skills in relation to these media.
Why study this degree at UCL?
The Digital Media MA at the UCL Institute of Education is one of the longest-established Media MAs in the UK. It is based at the UCL Knowledge Lab, a leading interdisciplinary centre whose mission is to understand and develop digital technologies to support and transform education and beyond. Based on research evidence, the Knowledge Lab devises new pedagogies, designs and implements innovative digital media and smart technologies for teaching and learning, and informs policymakers and educational stakeholders.
The programme team belongs to the DARE research centre, a research collaboration with the British Film Institute. With a track record of funded research in the digital media arts, we offer students a chance to learn from direct research experience.
Students will have access to our Future Media studio with computer suites, a performance space and sound recording facilities.
Department: Culture, Communication & Media
Application and next steps
Students are advised to apply as early as possible due to competition for places. Those applying for scholarship funding (particularly overseas applicants) should take note of application deadlines.
There is an application processing fee for this programme of £80 for online applications and £105 for paper applications. Further information can be found at: www.ucl.ac.uk/prospective-students/graduate/taught/application.
Who can apply?
This course will interest students who possess intermediate to advanced practice-based skills and who seek to extend those in a structured and stimulating studio-based environment. It is suited to those considering a career in the media arts; or to those in any sector wishing to advance their design skills in digital media as continuing professional development.
Applicants are required to upload an online portfolio link of relevant projects including art and design projects, creative and research writings, showreels, video works, interactive and immersive media works, and documentations of creative processes. Alternatively, students may submit a detailed personal statement outlining their particular interest in the course including relevant projects, their skillset, experience or industry experience.
For more information see our Applications page.Apply now
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