Art and Design in Education MA
The Art and Design in Education MA draws on the research and teaching expertise with the Art, Design and Museology group at the UCL Institute of Education (IOE). It examines the relationship between art practice, theory and pedagogy and enables students to develop a rigorous approach to educational research in art colleges, schools and galleries.
This programme will enable you to share and investigate art education from theoretical, historical and practical perspectives. It addresses key issues such as globalisation, alternative models for art education, new technologies and embodied learning. Students will explore the relationship between practical and theoretical modes of enquiry and learn to conduct research using appropriate methodologies.
Students undertake modules to the value of 180 credits.
The programme consists of two core modules (60 credits), two optional modules (60 credits), and a dissertation (60 credits).
- Alternative Models for Art Education
In the past decade political, economic and technological developments have had a major impact on art education and generated critical debate about the efficacy of existing art educational models. As a direct response new paradigms are being established locally and globally, including: online colleges, nomadic art schools, and more idiosyncratic short-term projects in and outside of established institutions.
This module enables students to investigate and engage critically with these recent initiatives. Geographical context will also be examined in relation to the increasingly global and digitally networked possibilities for education, communication and knowledge production. The module requires students to devise a proposal for an educational model linked to a specific context that is relevant to their practice. As such it will allow them to formulate their developing philosophical and critical position as artist educators whilst engaging with current literature and debate.
- Learning and Teaching in Art and Design
- This module offers you the opportunity to explore how learning and teaching in art, craft and design can be investigated through personal engagement in practical, studio-based work. Through a series of tutorials, visual presentations, seminars and workshops the dynamic relationship between art and design activity, pedagogy and curriculum development is made explicit. Assessment is based on a visual presentation and a written rationale. Previous experience of practical work in an area of art and design is normally required.
- Contemporary Art and Artists in Education
The module will enable you to engage critically with contemporary art (practices and discourses) and to investigate the potential of contemporary art and artists to inform practice in different educational contexts, e.g. schools, colleges, galleries and museums. It aims to challenge educational orthodoxies and question myths surrounding modernism by considering contemporary art in the context of the wider international field of visual and material culture. In order to explore debates and practices you will be introduced to analytical methodologies.
- Material and Virtual Cultures: Transforming the Museum and Gallery Experience
This module investigates the key role that new media technologies now play in the work of many artists and designers, in learning, and in the interpretation of art and artefacts in galleries, museums and other sites for learning. Both artists' work and museum and galleries provide a platform for critically considering the ways in which recent technological changes have influenced the reception and dissemination of material culture.
The module is designed to open up the space for interdisciplinary discussions beyond the fields of art, design and museology. It embraces contemporary discussions around the authenticity of the object, taxonomies of the visual, the impact of technology on public and private spheres, the relationship between old and new media, interactivity, and use of technologies to develop new audiences and new ways of facilitating learning. It includes the in-depth study of immersive installations, video art, simulacra, avatars, video games, mobile and navigational technologies, podcasting, and digitisation.
- Responsive Museums: Inclusion and Outreach in Practice
- This module focuses on smaller and medium sized museums and galleries, onsite and offsite, and at archives. The emphasis is on informal learning, outreach and community work; and at audiences such as tourists and lifelong learners. It looks at varieties of providers including volunteers; and broadly at diversity. The Museum of London and the Metropolitan Archives are two of the case studies. The focus of the coursework is on how to secure funding for museum learning projects and programmes.
All students undertake a dissertation in one of three modes:
- a thesis of 20,000 words
- exhibition and 10,000-word report
Teaching and Learning
Teaching methods include studio practice, lectures, seminars, and gallery-based learning delivered by IOE staff, visiting lecturers and professionals working in universities, galleries and schools. Assessment is based on coursework assignments and the dissertation.
Note on fees: The tuition fees shown are for the year indicated above. Fees for subsequent years may increase or otherwise vary. Further information on fee status, fee increases and the fee schedule can be viewed on the UCL Current Students website. Fees for flexible, modular study are charged pro-rata to the appropriate full-time Master's fee taken in an academic session.
Normally a minimum of an upper second-class Bachelor's degree from a UK university, or an overseas qualification of an equivalent standard, in an art/art theory/art history specialism is required together with professional experience in formal or informal educational contexts e.g. in schools, colleges, galleries or residencies. All applicants, who meet the entry criteria, are interviewed and asked to show examples of their own artwork or curatorial practice.
English Language Requirements
If your education has not been conducted in the English language, you will be expected to demonstrate evidence of an adequate level of English proficiency.
The English language level for this programme is: Good
Further information can be found on our English language requirements page.
Country-specific information, including details of when UCL representatives are visiting your part of the world, can be obtained from the International Students website.
This programme is suitable for international students on a Tier 4 visa - study must be full-time, face-to-face, starting October.
International applicants can find out the equivalent qualification for their country by selecting from the list below.
Select your country:
For a comprehensive list of the funding opportunities available at UCL, including funding relevant to your nationality, please visit the Scholarships and Funding website.
UCL IOE's Art and Design MA students have a strong record of success in obtaining leadership roles in arts organisations and education. Alumni are currently working as lecturers in further and higher education, heads of arts faculties in secondary schools, freelance artists educators in galleries and museums as well as careers advisers for the arts. Graduates have also been very successful entering PhD programmes.
Why study this degree at UCL?
Art and design education at the IOE - the leading institution for education worldwide (QS World University Rankings 2015) - has a long and distinguished history which can be traced back to the work of pioneering art educator Marion Richardson (1892-1946).
Located in the heart of Bloomsbury, the current MA works closely with galleries and museums continuing Richardson's quest to strengthen links between contemporary art practice and education.
Students enjoy the use of purpose built studio space in IOE's Grade I listed building and benefit from being part of a wider community of PGCE, MA and doctoral students.
Department: Culture, Communication & Media
Research Excellence Framework (REF)
The Research Excellence Framework, or REF, is the system for assessing the quality of research in UK higher education institutions. The 2014 REF was carried out by the UK's higher education funding bodies, and the results used to allocate research funding from 2015/16.
The following REF score was awarded to the department: Culture, Communication & Media
78% rated 4* (world-leading) or 3* (internationally excellent)
Learn more about the scope of UCL's research, and browse case studies, on our Research Impact website.
Application and next steps
Students are advised to apply as early as possible due to competition for places. Those applying for scholarship funding (particularly overseas applicants) should take note of application deadlines.
Who can apply?
We invite applications from artists, school teachers, university lecturers, curators and freelance arts educators working in formal and informal educational contexts (local communities, galleries, hospitals, museums, prisons, etc). We also invite applications from practising artists working or planning to work in schools, colleges and universities.
- All applicants
- 18 August 2017
For more information see our Applications page.Apply now
What are we looking for?
When we assess your application we would like to learn:
- why you want to study Art and Design in Education at graduate level
- why you want to study Art and Design in Education at UCL
- what particularly attracts you to the chosen programme
- how your academic and professional background meets the demands of this challenging programme
- where you would like to go professionally with your degree
Together with essential academic requirements, the personal statement is your opportunity to illustrate whether your reasons for applying to this programme match what the programme will deliver.
Register interest in your chosen subjects.
Receive notice of graduate open days, events and more.
MA Art and Design for Education
Why study for a masters degree in Art and Design for Education at the IOE? Current students talk about why they chose our programme and what they like about it.