Logic in Fuzzy Tree Fragments
To help you work with enhanced FTFs, ICECUP 3.1 has a vastly enhanced FTF editor interface. One of its key elements is a floating ‘edit node’ window.
Below you can see just the options for editing the function and category elements in a single FTF node.
Using this set of options, called Func:Cats, alone you can say that the node may match one of a set of possible categories (N v PRON) or cannot possess a particular function (¬NPHD). The window shows the set of functions and categories compatible with its complement.
The edit node window has two other ‘tabs’: Features and Logic.
With the Features tab you can allow a node to match any set of alternative features. You can mark a feature class as unspecified (useful in formal experiments), or individually negate any feature (to say ‘CL(~ditr)’ for example).
The Node Logic Editor
You can also edit any logical combination of patterns using the Node Logic editor. This is built into the Logic tab.
With this editor you can manipulate any propositional expression of node patterns. For example, you can specify that a node in an FTF may not match a particular pattern or may match one or other of two (or more) patterns, as shown below. (You can combine node patterns with and although this is usually less useful.)
The following diagram shows the Edit Node window with the logic editor enabled.
The currently selected node pattern is reflected in the other controls above the tabs.
To edit a pattern, you can either use these pull-down controls or select another tab and then flip back to the logic editor. To edit the overall logical expression you can click on the buttons below the tab or use the keyboard.
The simplify option, shown as a light bulb, applies logical reasoning to draw out the implications of the expression. This can be useful in preventing your expressions from becoming too convoluted!
See also ICECUP 3.1 extensions to FTFs.
This page last modified 12 June, 2013 by Survey Web Administrator.