A city is defined by noise pollution, but there are incredibly beautiful sounds buried within the chaos, we just don’t notice them that often. Archaeological Soundscape is a project designed to focus listening behaviour via interactive 3D soundscape, building on the belief that that the key for organising a soundscape is to train people’s listening behaviour rather than merely manipulating related sounds.
The project takes archaeological process as a research model to explore recorded soundscapes, and attempts to excavate and find the sonic artefacts within a host recording. Soundscapes are recorded across London using complex 3D microphones. The result is then processed using specially developed software and played back in an ambisonic environment.
This installation reveals the sounds hidden in the soundscapes and thereby raises consciousness of those sounds, creating a contrast between unwanted sounds and allowing a listener to focus on the obscure, and the beautiful.