Introduction To Games Development
This course will explain all core aspects of game development to an introductory level.
Who this course is for
This course is open to all people interested in computer games, no special skills are required but basic computer literacy is expected.
Course content
Students will be guided on the development of a simple game. The game mechanics will be pre-defined but students will add their own creativity during asset creation. Students will develop all core assets themselves.
Teaching will be in the form of a series of short lectures backed up by workshops (with one-to-one teaching where needed to ensure nobody is left behind).
Course structure
Day 1
- Course introduction
- Design workshop
- Modelling workshop.
Day 2
- Further modelling workshop
- Short lecture on animation
- Skinning rigging and animation workshop.
Day 3
- Short lecture - introduction to programming and vector maths
- Workshop Unity (introduction)
- Workshop - plug in preexisting game code with students model.
Day 4
- Workshop Level design
- Short lecture (UI in unity)
- Workshop UI (plug in existing system and edit).
Day 5
- Fixing issues and bugs, further one on one teaching
- All demonstrate games and discuss.
Learning outcomes
- Create a complete simple computer game.
- Understand and create basic 3d models.
- Understand and create basic animation.
- Understand basic code.
- Understand and create basic game designs.
Applicant requirements
- Basic (GCSE or equivalent) understanding of mathematics
- Basic computer literacy
- An understanding of what computer games are (must have played some computer games).
Certificates
You'll get a certificate of attendance on completing the course.
Costs and booking
Price per participant is £976 and includes course materials.
Further information
Ticketing
Open
Cost
£976.00
Open to
All
Availability
Yes