Here are some burning issues: (I will no doubt think of more):

How can the field of interaction move on from questions about interface and programmming? Can interaction become a dialogue about space, place and people, develop into a philosophy, or an art of conversation with syntax, grammar, depth and meaning?

Why is so much electronic art occupied with the one-liner, or cool cleverness?

What are the alternatives to the art/science split - do electronic artists need to be engineers - or do engineers need to become artists?

Will the desktop metaphor finally decay into oblivion - what might replace it?

- Richard Brown