Design properties
- Name
- The stories of Scottie
- Topic
- Italian, English
- Learning time
- 5 hours
- Designed time
- 5 hours
- Size of class
- primary school class 5
- Description
- Starting from the cute alien Scottie Go, fifth-class pupils will invent short stories with protagonists Scottie and her friends
- Mode of delivery
- Classroom-based
- Aims
- Get closer to coding Knowing how to create simple narrative texts using what has been learned so far Team work Use different forms of communication
- Outcomes
-
- Knowledge Approach computational thinking Write short stories in English using the textual typologies addressed
- Comprehension Understand simple programming algorithms
- Editor
- albe.rego73
Timeline controls
Timeline
Get to know Scottie
120 minutes)
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Read Watch Listen6018The teacher will present Scottie's story and app. The class group will work together to find solutions to the challenges that will be proposed by the program.
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Investigate6018Pupils will try to use paper cards to program and virtually move the alien
Notes:
Resources linked: 0
Inventing with Scottie
120 minutes)
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Produce9018Pupils will produce short stories starring Scottie Go and his friends.
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Practice3018Pupils and teachers will get involved to discover the world of Scottie and help him on his mission.
Notes:
Resources linked: 0
Program with Scottie
60 minutes)
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Collaborate6018Teachers and pupils using the kit available will find the solutions to program Scottie.
Notes:
Resources linked: 0
Learning Experience
One or more graphs might not display correctly, because one or more learning types do not have duration set.
Social learning graph will not display correctly, because no class size is set.
Social learning graph will not display correctly, because one or more learning types do not have group size set.