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Interacting with Information
UCLIC research on "interacting with information" focuses on how people engage with information resources "in the wild" – i.e., within the context of their broader activities. We take a view of people as engaging in an information journey, through which they look for, encounter, make sense of and make use of information as part of everyday work and leisure. This includes how people make serendipitous discoveries, and how tools and environments can be designed to facilitate serendipity and creativity, and also how interactive information visualisations can be designed to better support people in making sense of large volumes of data, whether those be research papers, literature or information in other forms.
PI: Ann Blandford
The Implementing New Knowledge Environments (INKE) project is an interdisciplinary initiative spawned in the methodological commons of the digital humanities that seeks to understand the future of reading through reading’s past and to explore the future of the book from the perspective of its history. INKE brings together researchers and stakeholders at the forefront of computing in the humanities, text analysis, information studies, usability and interface design. The work at UCL is focusing on the design of interactive visualisations to support humanities scholars in exploring texts.
PI: Ann Blandford
The UK Visual Analytics Consortium (UKVAC) is a partnership of UK universities with a shared interest in establishing a multi-disciplinary scientific community in the UK dedicated to promoting and contributing to the visual analytics research and development agenda in the UK. The work at UCL is focusing on how people make sense of visual information, and how the design of information can influence how people engage with it.
Co-I: Ann Blandford
Chance Encounters in the Space of Ideas
has been looking at how people come across information serendipitously. These
'happy accidents' of acquiring information we need, but don't realise we needed
suggest the importance of not just seeking information by searching or
browsing, but also discovering it. The SerenA project has involved the
user-focused design and evaluation of the Semantic Notebook - a digital
notebook app that uses the Semantic Web to make connections between the notes
users make and things to read, people to meet, events to attend etc. that are
related to their interests - but only tangentially. The aim of this app is to
create opportunities for users that they will find to be both unexpected and
Page last modified on 17 dec 14 15:15 by Rowanne Fleck