UCL startup Musemio helps children explore the rich history of computing with VR
Musemio is working with the Hellenic IT Museum in Greece to bring the rich history of computing alive using a new mobile virtual reality (VR) game.

22 June 2021
Cofounded by UCL alumna Kaitlin Fritz (History of Art 2018) and Olga Kravchenko, Musemio makes mobile VR games that allow children to explore arts, culture and history.
Their most recent project is a collaboration with the Hellenic IT Museum in Greece. They’ve developed a game that allows children to explore a unique and rare collection of milestone computers and hardware that have contributed to the development of computing.
Kaitlin explains: “This new Musemio mobile VR experience, Hellenic IT Museum: Computer Paradeisos, opens up the exciting world of the history of computer technology for children in a way they understand, through play. Our adventure is immersive, with quests and games that bring to life fascinating stories to be found in the museum. We believe it will not only spark their imagination but also increase their curiosity to learn more about computer technology.’’
The company has won several awards for its innovative, immersive and accessible education experiences. They’ve also seen increased demand for their products during the coronavirus crisis as children learn from home.
Musemio have previously taken part in the extracurricular entrepreneurship programmes at UCL Innovation & Enterprise, receiving business advice, free office space and mentoring from the Entrepreneurship team. More recently they worked with the Global Innovation team at UCL Innovation & Enterprise, who helped them secure the international partnership with the Hellenic IT Museum.
Kaitlin says: “UCL Innovation & Enterprise has enabled us to have international reach without ever leaving London.”
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Other links
- Musemio
- Entrepreneurship support for UCL students and recent graduates
- Support available to SMEs from the Global Innovation team
Article photo from Musemio