Following the successful interdisciplinary Online Drawing Project 
- launched as part of Computers in Art & Design Education 2003 -
this project has been based on the overlooked problems and issues occurring
when using fundamental methods of digital 3D modelling for the creation
of simple interior spaces.
Online Drawing Project  aims to develop further the possibilities
and address issues that emerged in Online Drawing Project . The key
aim is to reveal and challenge the true function, purpose and relationship
of 3D modelling software, VR and real space, with an emphasis placed
on spatial set operations i.e. fundamental modelling methods, based
on Boolean algebra.
Although spatial set operations do not simulate other methods, they
still contain abstractions and metaphors. These may contrast our experience
or make us aware of a different dimension of actual interior sites.
To be aware of and enact with the paradoxes of spatial set operations
and their products i.e. actual sites, it is important not to create
‘pictures of’ space but to work between actual and virtual
Participants are not restricted to any particular medium. They may work
individually or collaboratively and choose one or combine the following
general themes: Contrasting logics, spaces of intersection or Interpretation.