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Computer Graphics, Vision and Imaging MSc

The fields of graphics, vision and imaging increasingly rely on one another. This unique and timely MSc provides training in computer graphics, geometry processing, virtual reality, machine vision and imaging technology from world-leading experts, enabling students to specialise in any of these areas and gain a grounding in the others.

Key information

Programme starts

September 2019

Modes and duration

Full time: 1 year

This programme is offered full-time only

Application dates

All applicants
Open: 15 October 2018
Close: 14 June 2019

Tuition fees (2019/20)

UK/EU: £12,750 (FT)
Overseas: £27,040 (FT)


Note on fees: The tuition fees shown are for the year indicated above. Fees for subsequent years may increase or otherwise vary. Further information on fee status, fee increases and the fee schedule can be viewed on the UCL Students website.

Fee deposit: All full time students are required to pay a fee deposit of £2,000 for this programme. All part-time students are required to pay a fee deposit of £1,000.

Location: London, Bloomsbury

Entry requirements

A minimum of an upper second-class UK Bachelor's degree in a relevant discipline, or an overseas qualification of an equivalent standard in computer science, mathematics, electrical engineering or the physical sciences is usually required. Candidates are expected to have suitable mathematics and computer programming skills. Relevant work experience may also be taken into account.

English language requirements

If your education has not been conducted in the English language, you will be expected to demonstrate evidence of an adequate level of English proficiency.

The English language level for this programme is: Good

Further information can be found on our English language requirements page.

International students

Country-specific information, including details of when UCL representatives are visiting your part of the world, can be obtained from the International Students website.

International applicants can find out the equivalent qualification for their country by selecting from the list below.

Select your country:

About this degree

Graduates will understand the basic mathematical principles underlying the development and application of new techniques in computer graphics and computer vision and will be aware of the range of algorithms and approaches available, and be able to design, develop and evaluate algorithms and methods for new problems, emerging technologies and applications.

Students undertake modules to the value of 180 credits.

The programme consists of four core modules (60 credits), four optional modules (60 credits) and a research project (60 credits).

Compulsory modules

  • Computer Graphics (15 credits)
  • Image Processing (15 credits)
  • Mathematical Methods, Algorithmics and Implementations (15 credits)
  • Research Methods and Reading (15 credits)

Optional modules

Students must choose a minimum of 15 and a maximum of 30 credits from Group One options. Students must choose a minimum of 30 and a maximum of 45 credits from Group Two options.

  • Group One Options (15 to 30 credits)
  • Machine Vision (15 credits)
  • Virtual Environments (15 credits)
  • Group Two Options (30 to 45 credits)
  • Acquisition and Processing of 3D Geometry (15 credits)
  • Computational Modelling for Biomedical Imaging (15 credits)
  • Computational Photography and Capture (15 credits)
  • Information Processing in Medical Imaging (15 credits)
  • Introduction to Deep Learning (15 credits)
  • Introduction to Machine Learning (15 credits)
  • Inverse Problems in Imaging (15 credits)
  • Robotic Sensing, Manipulation and Interaction (15 credits)
  • Robotic Vision and Navigation (15 credits)

Please note: the availability and delivery of optional modules may vary, depending on your selection.

Dissertation/report

All students undertake an independent research project related to a problem of industrial interest or on a topic near the leading edge of research, which culminates in a 60–80 page dissertation.

Teaching and learning

The programme is delivered through a combination of lectures and tutorials. Lectures are often supported by laboratory work with help from demonstrators. Student performance is assessed by unseen written examinations, coursework and a substantial individual project.

Please note that the list of modules given here is indicative. This information is published a long time in advance of enrolment and module content and availability is subject to change.

Funding

Four MSc Scholarships, worth £4000 each, are made available by the Department of Computer Science to UK/EU offer-holders with a record of excellent academic achievement. The closing date is 30 June 2019. For more information, please see the department pages.

Scholarships relevant to this department are displayed below.

Brown Family Bursary

Note:
Now closed for 2019/20
Value:
£15,000 (1 year)
Eligibility:
UK
Criteria:
Based on both academic merit and financial need

DeepMind Scholarship

Value:
£25,000 (Duration of programme)
Eligibility:
UK, EU
Criteria:
Based on both academic merit and financial need

Computer Science Excellence Scholarships

Note:
Deadline: 30 June 2019
Value:
£4,000 (1 year)
Eligibility:
UK, EU
Criteria:
Based on academic merit

For a comprehensive list of the funding opportunities available at UCL, including funding relevant to your nationality, please visit the Scholarships and Funding website.

Careers

Graduates are ready for employment in a wide range of high-technology companies and will be able to contribute to maintaining and enhancing the UK's position in these important and expanding areas. The MSc provides graduates with the up-to-date technical skills required to support a wealth of research and development opportunities in broad areas of computer science and engineering, such as multimedia applications, medicine, architecture, film animation and computer games. Our market research shows that the leading companies in these areas demand the deep technical knowledge that this programme provides. Graduates have found positions at global companies such as Disney, Sony and Siemens. Others have gone on to PhD programmes at leading universities worldwide.

Employability

UCL received the highest percentage (96%) for quality of research in Computer Science and Informatics in the UK's most recent Research Excellence Framework (REF2014).

Our graduates have some of the highest employment rates of any university in the UK. This degree programme also provides a foundation for further PhD study or industrial research.

Why study this degree at UCL?

UCL Computer Science contains some of the world's leading researchers in computer graphics, geometry processing, computer vision and virtual environments.

Research activities include geometric acquisition and 3D fabrication, real-time photo-realistic rendering, mixed and augmented reality, face recognition, content-based image-database search, video-texture modelling, depth perception in stereo vision, colour imaging for industrial inspection, mapping brain function and connectivity and tracking for SLAM (simultaneous localisation and mapping).

Department: Computer Science

What our students and staff say

Staff view

"It is amazing to be in a position to regularly interact and collaborate with the brightest minds of the current generation and together help to shape the future, constructively and positively."

Prof Niloy Mitra

Master's, PhD
Reader in Geometric Modeling and Computer Graphics

Application and next steps

Applications

Students are advised to apply as early as possible due to competition for places. Those applying for scholarship funding (particularly overseas applicants) should take note of application deadlines.

There is an application processing fee for this programme of £75 for online applications and £100 for paper applications. Further information can be found at: www.ucl.ac.uk/prospective-students/graduate/taught/application.

Who can apply?

This MSc is suitable for students wishing to develop the skills necessary for a career in computer graphics, 3D acquisition and fabrication, medical imaging, robotics, special effects in games and film, computer vision, image and video databases and many related applications.

Application deadlines

All applicants
14 June 2019

Applications close on 14 June 2019, 17:00. Due to competition for places on this programme, no late applications will be considered.


For more information see our Applications page.

Apply now

What are we looking for?

When we assess your application we would like to learn:

  • why you want to study Computer Graphics, Vision and Imaging at graduate level
  • why you want to study Computer Graphics, Vision and Imaging at UCL
  • what particularly attracts you to this programme
  • how your academic and professional background meets the demands of this programme
  • what programming experience you have
  • where you would like to go professionally with your degree

Together with essential academic requirements, the personal statement is your opportunity to illustrate whether your reasons for applying to this programme match what the programme will deliver.

Contact information

Page last modified on 20 May 2019 by UCL Student Recruitment Marketing