Module Database

Information for module PSYCGI15

This module is available for 2017/18

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Module code:PSYCGI15 (Add to my personalised list)
Title:Affective Interaction
Credit value:15
Division:Division of Psychology and Language Sciences
Module organiser (provisional):Nadia Berthouze
Organiser's location:
Available for students in Year(s):
Module prerequisites:Module is optional for students on MSc in HCI 
Module outline:The aim of this module is to introduce students to the emerging field of affective interaction by bringing together research and methodologies from cognitive psychology (affective science) and HCI. One part of the module will aim at giving the students a basic introduction to the theory of emotion from psychology and neuroscience viewpoints and to understand its importance in human decision and communication processes. Particular attention will be dedicated to embodied sensorial experiences. The other part will focus on the challenges in designing and evaluating systems that are capable of affectively interacting with humans. Methods to inform the design, measure and influence the affective experience will be taught. Examples of current applications (e.g. in entertainment, education, health, therapy, rehabilitation, service robotics) will be used to identify problems and design solutions. Finally, the ethical implications (e.g., privacy) of affective interactive systems will be discussed. 
Module aims:The aims of the module are to give students familiarity with a range of methods for informing the design and guide the evaluation of systems (including robots) that are aware of, support or regulate the affective experience of the user. 
Module objectives:By the end of the module, the students should be able to: apply methods to inform the design of systems that are aware of, support and regulate user affective experience; explain relevant emotion theories and apply them to the design of affective interactive systems; reflect on the implications of taking into account affective experience on design and usability methods from HCI; critically evaluate a designed affective interactive system and relate it to relevant literature and theories in the area. 
Key skills provided by module:Knowledge and understanding of: Concepts related to affective processes in humans and to embodied interaction, theoretical affective models and methods to model and design for affective user experience. Intellectual (thinking skills) – able to: Apply theories of affective processes to practical case studies. Present well founded arguments relating theory to practice. Practical skills: Designing and evaluating affective interactive systems by reference to relevant theory. Transferable skills: Group work; Presentation skills; Reflect on design process, Creativity/Innovation, Active Learning, Search for knowledge.  
Module timetable: 
Module assessment:Coursework 100.00% 
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Taking this module as an option?: 
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Last updated:2017-08-08 10:42:23 by ucrhjpe