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Information for module PSYCGI10

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Module code:PSYCGI10(Add to my personalised list)
Title:Future Interfaces
Credit value:15
Division:Division of Psychology and Language Sciences
Module organiser:John Dowell
Organiser's location:
Available for students in Year(s):
Module prerequisites:Module is optional for students on MSc in HCI-E. 
Module outline:The user interface is now recognized as a design object in its own right. A highly diversified field of user interface design has emerged, encompassing a remarkable variety of interactive technologies used in a near unlimited range of usage situations. Interaction design specialists need to be able to recognize the structural and functional elements of user interfaces in relation to the user's interaction. Understanding the design principles involved in creating effective user interfaces, and familiarity with the seminal user interfaces that guide design, are central to this specialism. The Interfaces and Interactivity module provides an in depth understanding of user interfaces and of the design knowledge that lies behind them. It examines user interfaces for desktop and non-desktop situations, for personal, corporate and specialist users in domains spanning from social computing through to safety critical systems. It surveys the technologies exploited in user interfaces, including multimodality and multimedia, augmented reality, tangibles, and it looks at exemplar user interfaces in which these technologies are deployed. It examines research findings and thinking about user interfaces and the knowledge that practitioners apply in creating user interfaces. It examines the contributions of creative and engineering design to user interfaces within a systems development context where user interface design collaborates with software engineering. It considers the user interfaces we may expect to see in the future as well as some of the most influential interfaces of the past. With its substantive focus on the user interface as designed object, the module complements the learning about design and evaluation methods gained in term 1, and the understanding of users and organisations gained in term 2. The module is arranged as a series of lectures in the morning sessions, and in the afternoons, as seminar-based discussion of selected readings, online research and presentation, and small scale on-line design investigations. 
Module aims:The aims of the module are to familiarise students with design processes, as described and as practiced, to give them practical skills in identifying user needs, and to make them aware of the different design issues in contrasting design contexts. 
Module objectives:Students will become familiar with key issues in the design of interactive systems. They will develop practical skills for capturing users needs and translating these into realistic interface designs. They will become familiar with the HCI design literature and develop the ability to independently critique HCI design theory. 
Key skills provided by module: 
Module timetable: 
Module assessment:Coursework (3,000 words) 100.00%. 
Taking this module as an option?: 
Link to virtual learning environment(registered students only) 
Last updated:2015-03-09 13:40:07 by ucacrbe