Information for module PSYCGI07
This module is available for: The current academic year
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|Module code:||PSYCGI07(Add to my personalised list)|
|Division:||Division of Psychology and Language Sciences|
|Module organiser:||Nicolai Marquardt|
|Available for students in Year(s):|
|Module prerequisites:||Module is compulsory for students on MSc in HCI-E.|
|Module outline:||This module provides an introduction to design practice. It is strongly based on principles of design, on the study of designs both good and bad, and on the essential skills and methods that interaction designers need. Topics covered include ways of representing designs, methods for establishing the needs of users, how to devise suitable forms of solution to design problems, methods of visual design, and the use of testing to ensure a satisfactory outcome. Existing designs, covering a wide spectrum, will be subjected to scrutiny and discussion, and practice sessions will enable students to gain proficiency in using taught methods.
The course is delivered through a mix of lectures and practical design studios. During lectures students are encouraged to think critically about interactive design problems and techniques for eliciting requirements. During the design studios students will gain practical experience in using tools and techniques to explore and evaluate potential design solutions. The course culminates in a two-week Design Project, in which students are required to work as part of a small team to address a novel design problem using tools and techniques acquired during the taught component of the Design Practice module.
|Module aims:||The aims of the module are to give students practical skills for building useful designs from the outset of the design process before starting on the cycle of user evaluation. By the end of the module students should be able to:
* Select and apply an appropriate design tool or technique
* Analyse and justify the use of a particular design tool or technique
* Critically evaluate the usefulness of a particular design tool or technique
* Manage the use of different approaches as part of an interaction design team
|Module objectives:||Knowledge and understanding of: Methods for eliciting and specifying requirements; Techniques for producing successful designs; Use of prototypes and prototyping methodology in design.
Intellectual (thinking skills) - able to: Elicit appropriate human-centred requirements; Apply design techniques to a design problem;
Practical skills: Develop one or more prototypes of a design; Use prototypes in the design process.
Transferable skills: Communication of requirements; Presentation of designs; Group work; Reflect on design process.
|Key skills provided by module:|
|Module assessment:||Design portfolio (1,500 words plus design artefacts) 50.00%.|
Group presentation 25.00%.
Unseen one-hour written examination 25.00%.
|Taking this module as an option?:|
|Link to virtual learning environment(registered students only)||https://moodle.ucl.ac.uk/course/view.php?id=8786|
|Last updated:||2015-03-09 13:38:38 by ucacrbe|