Name
STEM and languages
Topic
STEM, languages
Learning time
4 hours and 30 minutes
Designed time
4 hours and 30 minutes
Size of class
24 students, aged 13
Description
Through a treasure hunt involving QR codes, questions from various school subjects (chemistry, physics, math, biology, geography, history, English grammar and vocabulary) students will revise topics they covered during the semester.
Mode of delivery
Location-based
Aims
to spark students' creativity by helping them create treasure hunts and transcurricular evaluation to increase students' digital skills to increase students' language skills in English, particularly STEM vocabulary to foster collaboration, critical thinking
Outcomes
Select, Formulate, Find, Design
Editor
loreuab
Let's choose what we evaluate
125 minutes)
  • Discuss
    10
    24
    0
    Students discuss and with the teacher create a set of rules and each member's responsibility for the treasure hunt: for example, no running, number of questions, who takes the photo, who uses the QR code reader, who used the internet, who writes down the answers.
  • Discuss
    45
    4
    3
    In groups of 4, students decide on the questions for the treasure hunt that and the questions that will be added to the final kahoot/quizizz which will combine questions from all the teams.
  • Investigate
    35
    4
    0
    Students do research to check the answers for the questions they created.
  • Produce
    35
    4
    1
    students create QR codes for each question and send the quizizz/kahoot questions to the teacher
Notes:
Resources linked: 0
Playing our treasure hunts
110 minutes)
  • Collaborate
    35
    4
    0
    Each team places their QR codes in a different section of the school. They then draw the number of the team whose treasure hunt they have to solve.
  • Practice
    50
    24
    0
    Each team plays the treasure hunt they drew and chooses a different one. They end up playing all the treasure hunts the other teams created.
  • Collaborate
    25
    24
    2
    all the teams play the common kahoot/quizizz created with the questions that were sent by them.
Notes:
Resources linked: 0
What did we learn?
35 minutes)
  • Discuss
    15
    24
    0
    The whole class discusses what they have revised, learnt, the challenges they had to overcome.
  • Produce
    20
    24
    1
    A padlet with suggestions for future treasure hunts that are transcurricular and another one with specific vocabulary they learnt in English (STEM vocabulary).
Notes:
Resources linked: 0

Learning Experience

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Social learning graph will not display correctly, because one or more learning types do not have group size set.