Design properties
- Name
- Pedagogic principle: social learning, student engagement
- Topic
- Principles of User Interface Design
- Learning time
- 5 hours
- Designed time
- 5 hours
- Size of class
- 16
- Description
- It is good to involve students as much as possible in meaning making activities and knowledge co-creation. Some tools, such as mentimeter, allow each student to participate in learning and contribute their current knowledge and understanding and make it visible to others and for an instant feedback. It is a good practice to ask students to do any reading and individual work outside of the class, and focus the in-class time on collaboration and discussion of new concepts. The sequence of TLAs below illustrates how meaning making and knowledge co-construction can be facilitated through social learning rather than knowledge transfer.
- Mode of delivery
- Classroom-based
- Aims
- To enable students to apply principles in the user interface development process
- Outcomes
-
- Identify identify the major usability principles in a user interface
- Explain Explain the importance of user interfaces in all Human Computer Interaction
- Evaluate Evaluate usability of provided Interfaces
- Define Define the concepts of usability and user interface in Human Computer Interaction
- Editor
- askawild
- Derived from
- Review of A TLA sequence to illustrate a pedagogic principle: social learning, student engagement by diana
Timeline controls
Timeline
Introduction to User Interfaces
300 minutes)
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Read Watch Listen4516At home, prepare for the class by reading the following articles: 1) types of user interfaces p.1-14 2) challenges to good interface design (p. 17-25) 3) Learnability, Efficiency, and Safety (p.31-37)
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Produce151Individually, think about 3 computer interfaces you have used in the past day, write them down, and define 2 good and 2 bad qualities you notice. Now, write a definition of a user interface as you currently understand it. Post your definition using a menti code provided (menti.com). We will look at all the definitions and identify some commonalities.
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Discuss2016Reflect and discuss the definitions. What are the commonalities between them?
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Read Watch Listen1016Listen to the facilitator introducing a video you are going to watch that describes the importance of a good user interface.
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Collaborate304In groups of 4 reflect on your previous thoughts and how you would now define a user interface. Then reflect on the video and discuss the important qualities of user interfaces given in the video. Add any qualities you think were missed in the video. Provide 2-3 examples of computer systems you interact with frequently directly or indirectly and illustrate the presence or absence of the qualities you have listed. 1-2 groups will feedback to the whole class, be prepared it could be you!
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Discuss1516Share examples with the class and together we will write a definition of the user interface, Facilitator will be your scribe.
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Collaborate454Based on the assigned reading on (types of user interfaces p.1-14), in groups of 4, discuss the importance of a good user interface design, define good user interface design and identify the problems of bad user interfaces. A member from each of the groups will be required to present (5 min each)
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Produce1016Recall the assigned reading on challenges to a good user interface design. Use your notes on the types of challenges and think about your use of the different software applications provided in the Microsoft Office Suite. Choose one application, and think about a particular feature that you find confusing when you use it. Post the screenshot of the application and your reflections to the class website.
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Discuss2016Why is user interface design is so hard? What is usability? Discuss your ideas
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Collaborate604Form mix-gender groups of 4 groups and visit the website you have been assigned. Interact with the interface and analyze the good and bad points of its usability with reference to all three dimensions of usability discussed in the assigned reading: Learnability, Efficiency, and Safety. Produce a short evaluation report in PowerPoint.
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Discuss3016Two groups will present their websites and evaluation results. All students are invited to comment and give feedback to the presenting groups.
Notes:
Before the class, students are assigned two readings and make notes: 1) types of user interfaces and 2) usability.
Resources linked: 2
Learning Experience
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Social learning graph will not display correctly, because one or more learning types do not have group size set.