Design properties
- Name
- Outdoor activities
- Topic
- Games
- Learning time
- 1 hour
- Designed time
- 1 hour
- Size of class
- 22
- Description
- Go out and play games to let the children have fun and know something about one another.
- Aims
- Children get to know a little bit about one another and have fun also doing. Helping each other in proplem solving.
- Outcomes
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- Uncategorised
- Editor
- Baddi
Timeline controls
Timeline
Warm up
10 minutes)
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Discuss1022Chlidren go out and the teacher explains the purpose of communication and colloboration.
Notes:
Take with you as a teacher: Plastic sheet with holes and one ball. See attachments.
Resources linked: 2
Running the activitiy
40 minutes)
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Practice1022Beginning of the games. Icebraker or warm up: Jump in, jump out ( 10 minutes). It is a new game for the children and they have only known each other for a week. We will introduce the rules and play the game.
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Investigate2022Game 2, pair children two and two together and they have to learn three things about one another. After five minutes they gather aorund in a circle and they tell the group about one thing they learned about the partner ( 20 minutes).
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Collaborate1022Game 3: Take a big plast with numbers on it and holes and they have to let the ball circle around after the numbers. Beginning in number one for young children few numbers but increasing for older children ( 10 minutes).
Notes:
Resources linked: 0
Sumup
10 minutes)
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Produce1022When you start a new class it is good to have icebrakers to help children to get to know one another. Children get to know something about one another and trust one another.
Notes:
Resources linked: 0
Learning Experience
One or more graphs might not display correctly, because one or more learning types do not have duration set.
Social learning graph will not display correctly, because no class size is set.
Social learning graph will not display correctly, because one or more learning types do not have group size set.