Module 4 is focused around place value and requires the use of broadcasting knowledge to build place value models within several different contexts.
Computing links | Mathematics links | Cross-curricular links |
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Teacher materials
SM Y6 Module 4 Teacher Materials (PDF)
Classroom presentations
SM Y6 Module 4 Investigation 1 Presentation (PDF | PPTX)
SM Y6 Module 4 Investigation 2 Presentation (PDF | PPTX)
SM Y6 Module 4 Investigation 3 Presentation (PDF | PPTX)
SM Y6 Module 4 Investigation 4 Presentation (PDF | PPTX)
Scratch starter projects and video
4-Digits Up.sb2
4-Digits Up FINAL.sb2
4-Sequences.sb2
4-Sequences FINAL.sb2
4-Sequences Extension FINAL.sb2
4-Stopwatch.sb2
4-Stopwatch FINAL.sb2
4-Timer.sb2
4-Timer FINAL.sb2
4-Dials.sb2
4-Dials FINAL.sb2
4-Dials Extensions FINAL.sb2
4-Conversion Game.sb2
4-Conversion Game INT1.sb2
4-Conversion Game INT2.sb2
4-Conversion Game FINAL.sb2
4-Converting Length.sb2
4-Converting Time.sb2
4-Converting Mass.sb2
Vocabulary posters
Module 4 Vocabulary 1 (PDF | PPTX)
Module 4 Vocabulary 2 (PDF | PPTX)