XClose

Innovation & Enterprise

Home
Menu

UCL Accessibility day: Connecting research and practice in game accessibility

21 November 2025, 2:00 pm–6:00 pm

People looking at a computer screen (photo by Kirsten Holst )

This event will bring together academics and industry professionals to collaborate on making video games more accessible for everyone.

Event Information

Open to

All

Availability

Yes

Organiser

UCL Innovation & Enterprise and UCL CenTraS Game Lab

Location

UCL BaseKX
103c Camley Street
London
N1C 4PF
United Kingdom

Overview

This event is designed to bridge the gap between academic innovation at UCL and the practical needs of the UK video games industry.

With a special focus on the UK accessibility landscape, it will bring together UCL researchers, studio heads, game designers, and advocacy groups to move beyond dialogue and establish tangible, research-to-industry partnerships.

Who it’s for

This event is open to:

  • UCL academics, researchers and doctoral students from any discipline
  • SMEs, startups and other companies working in gaming
  • Industry experts, and advocacy and policy professionals interested in game accessibility

What to expect

This event will include:

  • presentations from industry and academics on game accessibility
  • an opportunity to learn about the UCL Game Accessibility Innovation Network
  • networking opportunities

Speakers will include:

  • Ian Hamilton, Independent Accessibility Specialist
  • Mark Friend, Senior Manager, Accessibility & Inclusion, PlayStation
  • Ben Breen and Jonny Marshall, Game Accessibility Specialists, Royal National Institute of Blind People (RNIB)
  • Dr Xiaochun Zhang, Centre for Translation Studies, UCL

Organisers 

This event is organised by UCL Innovation & Enterprise in collaboration with the UCL CenTraS Game Lab. UCL’s Centre for Translation Studies (CenTraS) is a leading UK hub for interdisciplinary research in translation, with strengths spanning creative industries, education, technology, and emerging areas such as video game localisation and accessibility.

Accessibility

If you have any accessibility requirements, please email helen.tsui@ucl.ac.uk

Date and time

Friday, 21 November, 2pm to 6pm.

Book your place

Entrance is free but places are limited. Early registration is advised as this event is expected to reach full capacity.

Book your place