The UCL Centre for Digital Humanities contributes to and holds a variety of events.
Recurring events include the UCLDH Seminar series. Our events are primarily advertised right here on this page, which is syndicated in an RSS feed, but also on our DH Blog, on Twitter, and via our mailing list.
Feb 10, 2016 3:00:00 PM
End: Feb 10, 2016 5:00:00 PM
Over the past five years, the cross-faculty research group UCL Centre for Digital Humanities has worked with the UCL Faculty of Arts and Humanities and the UCL Faculty of Engineering to bring together a vibrant network of people who work at the intersection of digital technologies and the arts, humanities, and cultural heritage. Described in the Times Higher (2015) as a "leading department" in this field in the UK, our mission is to champion, catalyse, promote, facilitate, undertake, advise and publicise activities in Digital Humanities (with as wide an interpretation of that phrase as possible) throughout the founding Faculties and UCL, in all areas of teaching, research, enabling, and public engagement. Our network allows for collaboration both across college and with world leading libraries, museums, and galleries; we’ve won major prizes for our research; we’ve successfully attracted major research funding from a range of research councils and charities; we’ve helped humanities scholars scope out the digital element of their humanities research projects, and helped those in the computational sciences develop approaches to benefit research problems in the arts, humanities, and cultural heritage. We host a well attended seminar series, and other events that bring together people in UCL, and beyond, working within this space.
Feb 24, 2016 2:00:00 PM
End: Feb 24, 2016 5:00:00 PM
A workshop organised by British Library Labs and UCLDH as part of the British Library Labs Roadshow (2016).
Feb 24, 2016 5:30:00 PM
End: Feb 24, 2016 6:30:00 PM
This seminar, given by Daniel Pett (ICT Advisor at the British Museum), will focus on the AHRC funded MicroPasts project, a collaboration between the Institute of Archaeology, University College London, the British Museum and the public. This project had 3 strands of research, crowdsourcing, crowdfunding and 3D. Two aspects were extremely successful, one was not.