CASA Working Paper 161
1 November 2010
Building 3D Agent-Based Models for Urban Systems
There is a growing interest in relating agent-based models to real- world locations by combining them with geographical information systems (GIS) which can be seen with the proliferation of geosimulation models in recent years. This coincides with the proliferation of digital data both in the two and three dimensions allowing one to construct detailed and extensive feature rich and highly visual 3D city models.
This paper explores some of these developments in relation to our own initial work on building 3D geospatial agent-based models of urban systems and the technologies that allow for such models to be created. Furthermore, we highlight some techniques for the creation of 3D agent-based models and stress that such models are not a substitute to good models.
This working paper is available as a PDF. The file size is 748KB.
Authors: Andrew Crooks, Andrew Hudson-Smith, Ateen Patel
Publication Date: 1/11/2010