Dr Rowanne Fleck


Location: Room 8.19
University College London
Malet Place Engineering Building (8th Floor)
Gower Street, London

Telephone: +44 (0)20 7679 2867 (x32867)

Email: r.fleck (at) ucl.ac.uk


Research Interests

Rowanne is a researcher/lecturer in human computer interaction. Her research involves conducting qualitative studies to understand how people use new and emerging technologies in real world settings in order to reveal and design for the future. Current research interests include considering reflection as a mechanism to promote sustainable behaviour, looking at family interactions around technology and considering people’s sharing behaviours around and through technology. 


2007-2010, Research Fellow, ChaTLab, University of Sussex
Working on the ShareIT project to understand how people collaborate with shareable technologies such as tabletop computers.

2008, DPhil, University of Sussex
Thesis: Exploring the Potential of Passive Image Capture to Support Reflection on Experience. Looking at how images automatically captured by SenseCam could support teachers’ reflection on practice. Conducted as part of the Equator Project

2006 & 2004, Internships, Microsoft Research Cambridge
Projects exploring the emerging uses of cameraphones, and an exploration of how SenseCam could support teachers’ reflective practice.

2001-2002, Project Administrator, University of Edinburgh
Administrator for 2 postgraduate business qualification courses in the Management School at the University of Edinburgh

2001, BSc (hons.) Artificial Intelligence and Psychology, University of Edinburgh


ShareIT  was a cross-site interdisciplinary project aimed at understanding how shareable interfaces (such as tangible interfaces, large screens and interactive surfaces) have the potential to support multiple people working together in the same location. Within this work I looked at how children (aged 7-9) managed their collaboration around a multi-touch tabletop when conducting a design task in groups. I also explored how adults share information and ideas via a combination of personal handheld devices and a large shared multi-touch display when solving a complex problem, and how family groups managed their interactions on the same task.

SenseCam and Reflection

This research looked at how SenseCam, a wearable camera that automatically takes a series of around 3 or 4 images a minute, can support reflective thought in a variety of situations including the reflective practice of teachers, learning from experience and in everyday situations. The camera was a prototype developed by Microsoft Research in Cambridge.


The Equator Project was a 6 year, 8 university interdisciplinary research project funded by the EPSRC looking at new ways to integrate the physical and the digital. In addition to my DPhil research, I was involved in the Ambient Wood and the E-Science projects.

Ambient Wood: a field trip with a difference, where the installation of a wireless network in a wood enabled the augmentation and enhancement of a school nature trip through the use of ubiquitous computing devices.

E-Science: an exploration of the potential of remote and portable sensors to enable environmental scientists to conduct their research. I was involved in employing user centred and participatory design techniques to develop devices and representations to allow school children to monitor pollution.

Teaching 2012-2013

HCI-E Tutor

HCI-E Project Supervisor

PSYCG107- Design Practice

COMP3012 - Interaction Design

Jump to: 2015 | 2014 | 2013 | 2012 | 2010 | 2009 | 2008 | 2007 | 2006 | 2005 | 2004
Number of items: 24.


Cecchinato, M; Fleck, R; Bird, J; Cox, AL; (2015) Online vs. Offline: Implications for Work Identity. In: (Proceedings) Between the lines: Reevaluating the Online/Offline Binary: A workshop at CHI'15. Green open access

Fleck, R; Cox, AL; Robison, RAV; (2015) Balancing boundaries: Using multiple devices to manage work-life balance. In: (pp. pp. 3985-3988).

Fleck, R; Harrison, D; (2015) Shared PI: Sharing Personal Data to Support Reflection and Behaviour Change. Presented at: Workshop on Beyond Personal Informatics: Designing for Personal Experiences with Data, CHI 2015, Seoul, South Korea.


Fleck, R; Robison, RAV; Cox, AL; (2014) Balancing Boundaries: The Role of Technology Boundary Work in Managing Work-Life Balance. In: : MobileHCI'14 Workshop: Socio-Technical Systems and Work-Home Boundaries.

Kirmani, A; Fleck, R; (2014) People Don’t Bump: Sharing Around Mobile Phones in Close Proximity. Presented at: the 16th international conference on Human-computer interaction with mobile devices & services (MobileHCI '14), Toronto, Canada. Green open access

Kirmani, A; Fleck, R; (2014) "People don’t bump": Sharing around mobile phones in close proximity. In: MobileHCI '14: 16th International Conference on Human-Computer Interaction with Mobile Devices and Services. (pp. 549 - 554). Association for Computing Machinery (ACM): New York, NY, United States.


Cox, AL; Bird, J; Fleck, R; (2013) Digital Epiphanies: how self-knowledge can change habits and our attitudes towards them. Presented at: The 27th International British Computer Society Human Computer Interaction Conference: The Internet of things, Brunel University, London, UK. Green open access

Fleck, R; (2013) Changing perspectives of time: Is the future of time flexi-time? Presented at: Workshop on Changing Conceptions of Time, CHI 2013, Paris. Green open access

Fleck, R, ; Robertson, C; Fleck, C; (2013) Community Beat: Revealing the Hidden Rhythms of a Neighbourhood. Presented at: Workshop on Experience Interaction in Public Spaces, CHI 2013, Paris. Green open access


Fleck, R; (2012) Rating reflection on experience: A case study of teachers' and tutors' reflection around images. Interacting with Computers , 24 (6) pp. 439-449. 10.1016/j.intcom.2012.07.003.

Fleck, R; (2012) Designing for Reflection, Sustainability and Simplicity. Presented at: Workshop on Simple, Sustainable living, CHI2012, Austin, Texas. Green open access


Fleck, R; Fitzpatrick, G; (2010) Reflecting on reflection: Framing a design landscape. In: (pp. pp. 216-223).

Rick, J; Francois, P; Fields, B; Fleck, R; Yuill, N; Carr, A; (2010) Lo-Fi prototyping to design interactive-tabletop applications for children. Presented at: UNSPECIFIED.


Fleck, R; (2009) Supporting Reflection on Experience with SenseCam. Presented at: Workshop on Designing for Reflection on Experience, CHI2009, Boston, USA. Green open access

Fleck, R; Fitzpatrick, G; (2009) Teachers' and tutors' social reflection around SenseCam images. International Journal of Human Computer Studies , 67 (12) pp. 1024-1036. 10.1016/j.ijhcs.2009.09.004.

Marshall, P; Fleck, R; Harris, A; Rick, J; Hornecker, E; Rogers, Y; Yuill, N; (2009) Fighting for control: children's embodied interactions when using physical and digital representations. In: ACM CHI Conference on Human Factors in Computing Systems (CHI 2009).

Rick, J; Harris, A; Marshall, P; Fleck, R; Yuill, N; Rogers, Y; (2009) Children designing together on a multi-touch tabletop: An analysis of spatial orientation and user interactions. Presented at: UNSPECIFIED.


Fleck, R; (2008) Exploring the potential of passive image capture to support reflection on experience. Doctoral thesis, University of Sussex.


Stanley, RL; Fleck, RA; Becker, DL; Goodship, AE; Ralphs, JR; Patterson-Kane, JC; (2007) Gap junction protein expression and cellularity: Comparison of immature and adult equine digital tendons. J ANAT , 211 (3) 325 - 334. 10.1111/j.1469-7580.2007.00781.x.


Fleck, R; Fitzpatrick, G; (2006) Supporting collaborative reflection with passive image capture. Presented at: COOP '06: 7th International Conference on the Design of Cooperative Systems, Carry-le-Rouet, France. Green open access


Kindberg, T; Spasojevic, M; Fleck, R; Sellen, A; (2005) I saw this and thought of you: some social uses of camera phones. In: Veer, GCVD and Gale, C, (eds.) CHI Extended Abstracts. (pp. 1545 - 1548). ACM

Kindberg, T; Spasojevic, M; Fleck, R; Sellen, A; (2005) The ubiquitous camera: an in-depth study of camera phone use. IEEE Pervasive Computing , 4 (2) pp. 42-50. 10.1109/MPRV.2005.42.


Rogers, Y; Price, S; Fitzpatrick, G; Fleck, R; Harris, E; Smith, H; Randell, C; (2004) Designing New Forms of Digital Augmentation for Learning Outdoors. In: Interaction design and children. ACM

Sellen, A; Fleck, R; Kindberg, T; Spasojevic, M; (2004) How and why people use camera phones. (Microsoft Technical Report MS-TR-2004-127 ).

This list was generated on Sun May 1 08:29:23 2016 BST.

Page last modified on 03 dec 13 13:33 by Joel Smith