Dr Paul Marshall

Senior Lecturer in Interaction Design

Location:Room 2.09

University College London

66-72 Gower Street, London, WC1E 6EA

Telephone: +44 (0)20 3109 7066
Email: paul.marshall (at) ucl.ac.uk


Research Interests

Paul Marshall is a senior lecturer in interaction design. His research interests centre on the design and evaluation of technologies that extend and augment individual human capabilities in the wild. This has included work on physical interaction and tangible interfaces; on technologies for face-to-face collaboration; on the design of technologies to fit specific physical contexts; and on extended cognition and perception. A recent focus has been on how communities and individuals use data for better understanding or wellbeing.


2010 - 2011, Research Fellow, University of Warwick
Working on participation in healthcare environment engineering (PHEE) project.

2006 - 2010, Research Fellow, Pervasive Interaction Lab, The Open University
I worked with Yvonne Rogers on a number of ubicomp projects, including design and evaluation of ambient installations, extended perceptual systems, situated displays, and multi-user tabletop displays.

2008 DPhil, University of Sussex
Work on tangible interfaces and learning as part of the Equator Project

2000 BSc (hons.) Psychology, University of Edinburgh

Some pre-prints are available online. See my Google Scholar page.


Harrison, D., Marshall, P., Bianchi-Berthouze, N. and Bird, J. (2015) Activity Tracking: Barriers, Workarounds and Customisation. In Proceedings of Ubicomp 2015.

Balestrini, M., Rogers, Y. and Marshall, P. (2015) Civically engaged HCI: tensions between novelty and social impact. In Proceedings of BCS-HCI 2015, 35-36.

Dalton, S., Collins, E., Marshall, P. (2015) Display Blindness? Looking Again at the Visibility of Situated Displays using Eye Tracking. In Proceedings of CHI 2015, Seoul, South Korea.

Therias, E., Bird, J., Marshall, P. (2015) Más Tecnología, Más Cambio? Investigating an Educational Technology Project in Rural Peru. In Proceedings of CHI 2015, Seoul, South Korea.

Gallacher, S., O'Connor, J., Bird, J., Rogers, Y. Capra, L., Harrison, D.,  Marshall, P. (2015) Mood Squeezer: Lightening up the Workplace through Playful and Lightweight Interactions. Proceedings of CSCW 2015


Balestrini, M., Bird, J., Marshall, P., Zaro, A., Rogers, Y. (2014) Understanding sustained community engagement: a case study in heritage preservation in rural Argentina. In Proceedings of CHI 2014, Toronto, Canada, 2675-2684

Balestrini, M., Marshall, P., Diez, T. (2014) Beyond boundaries: the home as city infrastructure for smart citizens. Adjunct Proceedings of Ubicomp 2014, Seattle, USA, 987-990.

Harrison, D., Berthouze, N., Marshall, P., Bird, J. (2014) Tracking physical activity: problems related to running longitudinal studies with commercial devices. Adjunct Proceedings of Ubicomp 2014, Seattle, USA, 699-702.

Ganesh, S., Marshall, P.,  Rogers, Y., O'Hara, K. (2014) FoodWorks: tackling fussy eating by digitally augmenting children's meals. In Proceedings of NordiCHI 2014, Helsinki, Finland, 147-156.

Xambó, A., Hornecker, E., Marshall, P., Jordà, S., Dobbyn, C. and Laney, R. (in press) Let’s Jam the Reactable: Peer Learning during Musical Improvisation with a Tabletop Tangible Interface. ACM Transactions on Computer-Human Interaction.


Marshall, P., Antle, A., Hoven, E. v d., and Rogers, Y. (2013) Introduction to the Special Issue on the Theory and Practice of Embodied Interaction in HCI and Interaction Design. ACM Transactions on Computer-Human Interaction, 20 (1), Article 1.

Dalton, N., Marshall, P. and Dalton, R. (2013) Extending Architectural Theories of Space Syntax to Understand the Effect of Environment on the Salience of Situated Displays. Proceedings of Pervasive Displays (PerDis) 2013, Mountainview, USA, 73-78

Akpan, I., Marshall, P., Bird, J. and Harrison, D. (2013) Exploring the Effects of Space and Place on Engagement with an Interactive Installation. In Proceedings of CHI 2013, Paris, France, 2213-2222.

Marshall, P. and Hornecker, H. (2013) Theories of embodiment. In S. Price, C. Jewitt and B. Brown (eds). The Sage Handbook of Digital Technology Research.

Rogers, Y., Yuill, N., and Marshall, P. (2013) Contrasting Lab-Based and In-the-Wild Studies For Evaluating Multi-user Technologies. In S. Price, C. Jewitt and B. Brown (eds). The Sage Handbook of Digital Technology Research.

Price, S. and Marshall, P. (2013) Designing for learning with tangible technologies. In P. Goodyear, R. Luckin, J. Underwood, N. Winters, B. Grabowski and S. Puntambeker (Eds.), Routledge Handbook on Design in Educational Computing.


Zaman, B., Abeele, V. V., Markopoulos, P. and Marshall, P. (2012) Editorial: The evolving field of tangible interaction for children: the challenge of empirical validation. Special issue of Personal and Ubiquitous Computing on “Tangible User Interfaces and Children”, Volume 16, Issue 4, pp 367-378.


Marshall, P., Morris, R., Rogers, Y., Kreitmayer, S. and Davies, M. (2011) Rethinking 'multi-user': an in-the-wild study of how groups approach a walk-up-and-use tabletop interface. In Proceedings of CHI 2011, Vancouver, Canada, 3033-3042.

Döring, T., Kern, D., Marshall, P., Pfeiffer, M., Schöning, J., Gruhn, V. and Schmidt, A. (2011) Gestural interaction on the steering wheel – reducing the visual demand. In Proceedings of CHI 2011, Vancouver, Canada, 483-492.

Rick, J., Marshall, P. and Yuill, N. (2011) Beyond one-size-fits-all: how interactive tabletops support collaborative learning. In Proceedings of Interaction Design and Children (IDC 2011), Ann Arbor, USA, 109 – 117.

Marshall, P., Rogers, Y. and Pantidi, N. (2011) Using F-formations to analyse spatial patterns of interaction in physical environments. In Proceedings of Computer Supported Cooperative Work (CSCW 2011), Hangzhou, China, 445-454.

Marshall, P., Cain, R., and Payne, S. (2011) Situated crowdsourcing: a pragmatic approach to encouraging participation in healthcare design. In Proceedings of User Centred Design of Pervasive Healthcare Applications, workshop at Pervasive Health 2011, Dublin, 23rd May.

Cain, R., Marshall, P. and Payne, S. (2011) Participatory design fit for the 21st Century: improving the design of an Emergency Department in a UK hospital. Paper presented at the International Association of Societies of Design Research (IASDR) Conference, Delft, October 31-November 4, Netherlands.

Payne, S., Cain, R., Marshall, P., & Smith, J. (2011) Identifying environmental stressors for staff in an Emergency Department and co-designing solutions. Paper presented at Environment2.0, the 9th Biennial Conference on Environmental Psychology, September 26-28th, Eindhoven, Netherlands.

Cain, R., Payne, S. and Marshall, P. (2011) Participation in healthcare environment engineering. Paper presented at the European Conference on Design for Health (Design4Health 2011), Sheffield, UK.


Rogers, Y., Hazlewood, W., Marshall, P., Dalton, N. S., and Hertrich, S. (2010) Ambient Influence: Can Twinkly Lights Lure and Abstract Representations Trigger Behavioral Change? In Proceedings of Ubicomp 2010, Copenhagen, Denmark, 261-270.

Hazlewood, W., Dalton, N. S., Marshall, P., Rogers, Y. and Hertrich, S. (2010) Bricolage and Consultation: A case study to inform the development of large-scale prototypes for HCI research. In Proceedings of Designing Interactive Systems (DIS ’10), Aarhus, Denmark, 380-389.

Kern, D., Marshall, P. and Schmidt, A. (2010) Gazemarks - Gaze-Based Visual Placeholders to Ease Attention Switching. In Proceedings of CHI 2010, Atlanta, pp. 2093-2102.

Marshall, P., Cheng, P. and Luckin, R. (2010) Tangibles in the balance: a discovery-learning task with physical or graphical materials. In Proceedings of Tangible, Embedded and Embodied Interaction (TEI ’10), Boston, 153-160.


Fleck, R., Rogers, Y., Yuill, N., Marshall, P., Carr, A., Rick, J. and Bonnett, V. (2009) Actions speak loudly with words: unpacking collaboration around the table. In Proceedings of Interactive Tabletops and Surfaces (ITS ’09), Banff, Canada, pp. 189-196.

Bird, J., Marshall, P. and Rogers, Y. (2009) Low-Fi Skin Vision: a case study in rapid prototyping a sensory substitution system. In Proceedings of BCS-HCI 2009, Cambridge UK, pp. 55-64.

Rick, J., Harris, A., Marshall, P., Fleck, R., Yuill, N. and Rogers, Y. (2009) Children designing together on a multi-touch tabletop: an analysis of spatial orientation and user interactions. In Proceedings of Interaction Design and Children (IDC '09), Como Italy, pp. 106-114.

Harris, A., Rick, J. Bonnett, V., Yuill, N., Fleck, R., Marshall, P. and Rogers, Y. (2009) Around the table: are multiple-touch surfaces better than single-touch for children’s collaborative interactions? In Proceedings of Computer-Supported Collaborative Learning (CSCL 2009), Rhodes, pp. 335-344.

Kern, D., Marshall, P., Hornecker, E., Rogers, Y., and Schmidt, A. (2009) Enhancing navigation information with tactile output embedded into the steering wheel. In Proceedings of Pervasive Computing 2009, Nara, Japan, pp. 42-58.

Marshall, P., Fleck, R., Harris, A. Rick, J., Hornecker, E., Rogers, Y., Yuill, N. and Dalton, N. S. (2009) Fighting for control: children's embodied interactions when using physical and digital representations. In Proceedings of CHI 2009, Boston, pp. 2149-2152.

Holland, S., Marshall, P., Bird, J., Dalton, S. N., Morris, R., Pantidi, N., Rogers, Y. and Clark, A. (2009) Running up Blueberry Hill: prototyping whole body interaction in Harmony Space. In Proceedings of Tangible, and Embedded Interaction, (TEI 09), Cambridge, UK, pp. 93-98.

Harris, A., Yuill, N., Marshall, P., Fleck, R., Rick, J. & Rogers, Y. (2009) Using novel technology to support children’s collaborative interaction during a planning task. Paper presented at Society for Research in Child Development Biennial Meeting (SRCD) 2009, Denver

Dalton, N. S., Marshall, P., and Conroy-Dalton, R. (2010) Measuring environments for public displays: a Space Syntax approach. In Extended Abstracts of CHI 2010, 3841-3846 (work in progress paper).

Fleck, R., Yuill, N., Bonnett, V., Rick, J., Marshall, P., Rogers, Y. (2010) Mysteries of collaboration: Supporting family collaboration with shareable technology. Poster presented at BPS Developmental Section Annual Conference, Goldsmith's College, London.

Marshall, P., Morris, R., Kreitmayer, S., and Rogers, Y. (2010) Young hands and old hands: evaluating a multi-touch interface in a public space. Poster presented at BPS Developmental Section Annual Conference, Goldsmith's College, London.

Yuill, N., Harris, A., Bonnett, V., Rick, J., Fleck, R., Marshall, P. & Rogers, Y. (2009) The 'I did it!' bias in multi-touch tabletops: When equity is not enough. Tabletop4Learning Conference, part of STELLAR workshop, Garmisch-Partenkirchen, December 2-3, 2009.

Bird, J. and Marshall, P. (2009) What have artists ever done for UbiComp? Paper presented at workshop on Ubiquitous Computing at a Crossroads: Art, Science, Politics and Design

Holland, S., Marshall, P. and Bird, J. (2009) Prototyping whole body navigation of Harmony Space. Paper presented at Workshop on Whole Body Interaction, CHI 2009, Boston.


Rogers, Y., Lim, Y., Hazlewood, W. and Marshall, P. (2008) Equal opportunities: do shareable interfaces promote more group participation than single user displays? Human-Computer Interaction, 24 (2), 79-116.

Marshall, P., Hornecker, E., Morris, R. Dalton, N. and Rogers, Y. (2008) When the fingers do the talking: a study of group participation with varying constraints to a tabletop interface. In Proceedings of IEEE Tabletops and Interactive Surfaces (Tabletop ‘08), Amsterdam, pp. 37-44.

Hornecker, E., Marshall, P., Dalton, N. and Rogers, Y. (2008) Collaboration and interference: awareness with mice or touch input. In Proceedings of Computer Supported Cooperative Work (CSCW 08), pp. 167-176.

Bird, J., Holland, S., Marshall, P., Rogers, Y. and Clark, A. (2008) Feel the force: using tactile technologies to investigate the extended mind. In Proceedings of Devices that Alter Perception Workshop (DAP 08), pp. 1-4.

Morris, R., Marshall, P. and Rogers, Y. (2008) Analysing fluid interaction across multiple displays. Paper presented at Workshop on Designing Multi-touch Interaction Techniques for Coupled Public and Private Displays (PPD 08) at AVI 2008, Naples, Italy.


Hornecker, E., Marshall, P. and Rogers, Y. (2007) From entry to access: how shareability comes about. In Proceedings of Designing Pleasurable Products and Interfaces (DPPI'07). Helsinki, pp. 328-342.

Marshall, P. (2007) Do tangible interfaces enhance learning? In Proceedings of Tangible and Embedded interaction (TEI'07), Baton Rouge, Louisiana, pp. 163-170.

Marshall, P. and Dalton, S. (2007) Investigating number and type of access points to a shareable tabletop interface. Paper presented at 2nd DiamondTouch Workshop, Amsterdam.

Marshall, P., Rogers, Y. and Hornecker, E. (2007) Are tangible interfaces really any better than other kinds of interfaces? Paper presented at workshop on Tangible Interfaces in Context and Theory, CHI'07, San Jose.


Fitzpatrick, G., Marshall, P., and Phillips, A. (2006) CVS integration with notification and chat: lightweight software team collaboration. In Proceedings of Computer Supported Cooperative Work (CSCW '06), Banff, Canada, pp. 49-58.


Marshall, P., Rogers, Y., & Scaife, M. (2004) PUPPET: Playing and learning in a virtual world. International Journal of Continuing Engineering Education and Lifelong Learning, 14(6), 519 - 531.

Halloran, J., Fitzpatrick, G., Rogers, Y. and Marshall, P. (2004). Does it matter if you don't know who's talking? Multiplayer gaming with Voiceover IP. In Proceedings of CHI '04, Vienna, Austria, pp. 1215-1218.


Marshall, P., Price, S., & Rogers, Y. (2003). Conceptualising tangibles to support learning. In Proceedings of Interaction Design and Children (IDC 2003), Preston, England, pp. 101-109.

Price, S., and Marshall, P. (2003) Exploiting physicality: linking action and effect. Position paper presented at Workshop on Real World User Interfaces, Mobile HCI 2003, Udine, Italy.


Marshall, P., Rogers, Y., & Scaife, M. (2002). PUPPET: a virtual environment for children to act and direct interactive narratives. In Proceedings of 2nd International Workshop on Narrative and Interactive Learning Environments (NILE), Edinburgh, UK, August 6-9th, 8-15.

Marshall, P., Rogers, Y., & Scaife, M. (2002). The value of a virtual environment for learning about narrative. Paper presented at Workshop on Storytelling in Collaborative Virtual Environments. Reprinted in ACM SIGGROUP Bulletin, 23(2), 14-15.

Design Experience 2

Part of the MSc in HCI-E, the course covers  [course material]

COMP3012 - Interaction design

Part of the BSc in Computer Science, the course provides an introduction to how interactive systems can be designed to better support users' needs. 

Psychology seminar leader

Part of the BSc in Psychology, small-group discussions focusing on course material, presentation skills and writing.

PhD Students

As first supervisor

Daniel Harrison - Long-term behaviour change with ubiquitous computing: tracking physical activity (started 2012). Funded by EPSRC DTG

Mara Balestrini - Designing novel technology interventions for sustained community engagement (started 2013). Funded by ICRI Cities

Amid Ayobi - An ethnography of personal informatics systems (started 2015). Funded by EPSRC DTG with Overseas Doctoral Award.

Britta Schulte - Dementia hacks. (starting September 2015). Funded by EPSRC DTG.

As second supervisor

Chris Smith - Sensing Human Well-being From Digital Traces (started 2012): Funded by ICRI Cities

Juhee Park - Changing Museum Experiences and Museums Responding to the Digital Age (started 2013). Funded by South Korean Government Scholarship

Martin Traunmueller - Exploring the Role of People Dynamics in Relation to [Fear of] Crime in an Urban Environment (started 2012). Funded by ICRI Cities

Andre Afonso - An experiential approach for the design of urban screens (started 2015). Funded by CNPq.

Page last modified on 17 may 13 11:36 by Paul E Marshall