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Dr Anna L Cox

Deputy Director of UCLIC

Reader in Human-Computer Interaction

Location: Room 8.21

University College London
Malet Place Engineering Building (8th Floor), UCL, Gower Street - London - WC1E 6BT, U.K

Telephone: Tel: +44 (0)20 7679 0687 (Internal: X30687)
Email: anna.cox (at) ucl.ac.uk

Blog: Keep up to date with News From The Corner Office
Twitter: Follow @DrAnnaLCox
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Google: Scholar Profile

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2014 News & External Activities

Articles in Popular Media

My current research falls in the broad area of HCI for Health & Wellbeing: this includes work on reducing human error in the use of medical devices, exploring the ways in which technology can influence digital practices that may affect wellbeing, and immersion and engagement in digital hobbies, such as games and citizen science projects, and their influence on post-work recovery.

Current projects:

ECLIPSE: Exploring the Current Landscape of Intravenous Infusion Practices & Errors (NIHR HS&DR)   12/209/27. £491,919.40. The project will run from July 2014 for 36 months. (Co-I)

Digital Epiphanies (EPSRC) EP/K025392/1. £195,135 The project started in February 2013 and will run for 18 months. (PI)

Citizen Cyberlab (EU FP7) 317705. €3,400,000 (approx. £2,704,754) The project started in October 2012 and will run for 3 years. (Co-I)

CHI+MED: Computer–Human Interaction for Medical Devices (EPSRC Programme Grant) EP/G059063/1. £5,792,050 The project started in October 2009 and will run for 6 years. (UCL Site Lead)

Completed projects:

Healthy Interactive Systems in Healthcare (EPRSC Platform Grant) EP/G004560/1. £422,828 The project started in February 2009 and ran for 5 years. (Co-I)

KTP 6938 funded by ESRC & the Technology Strategy Board with Paperstone on the use of 'Human-Computer Interaction' methods to transfer usability and accessibility knowledge to the company. £116,856 The project started in February 2009 and ran for 18 months. (PI)

A rational framework for modeling interactive search (EPSRC First Grant) GR/T28225/01. £122,692 The project started in February 2005 and ran for 2 years 3 months. (PI)

Where it all began:

In this photo that was taken in the early 1980s I am "helping" my nan try to use a BBC computer.  I seem to have been watching people use computers ever since!

After spending some time following the instructions (I don't remember what she was trying to achieve), my nan famously said something like "Well it's all very interesting but I don't think it will catch on"!

Anna-and-nan

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My publications are also listed on my google scholar profile.

Jump to: 2014 | 2013 | 2012 | 2011 | 2010 | 2009 | 2008 | 2007 | 2006 | 2005 | 2004 | 2003 | 2002 | 2001 | 2000
Number of items: 116.

2014

Brumby, DP; Cox, AL; Chung, J; Fernandes, B; (2014) How does knowing what you are looking for change visual search behavior? In: Conference on Human Factors in Computing Systems - Proceedings. (pp. 3895 - 3898).

Brumby, DP; Tajadura-Jiménez, A; Du Toit, H; Cox, AL; Griffin, HJ; (2014) Working with the television on: An investigation into media multitasking. Conference on Human Factors in Computing Systems - Proceedings 1807 - 1812. 10.1145/2559206.2581210.

Collins, E; Cox, AL; (2014) Switch on to games: Can digital games aid post-work recovery? International Journal of Human Computer Studies 10.1016/j.ijhcs.2013.12.006.

Eveleigh, A; Jennett, C; Blandford, A; Cox, AL; Brohan, P; (2014) Designing for dabblers and deterring drop-outs in citizen science. In: Conference on Human Factors in Computing Systems - Proceedings. (pp. 2985 - 2994). Green and gold open access
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Gould, SJJ; Wiseman, S; Furniss, D; Iacovides, I; Jennett, CI; Cox, AL; (2014) MOODs: Building massive open online diaries for researchers, teachers and contributors. In: Conference on Human Factors in Computing Systems - Proceedings. (pp. 2281 - 2286).

Howes, A; Cowan, BR; Cairns, P; Hornof, AJ; Janssen, CP; Payne, SJ; ... Pirolli, P; + view all (2014) Interaction science SIG: Overcoming challenges. Conference on Human Factors in Computing Systems - Proceedings 1127 - 1130. 10.1145/2559206.2559208.

Iacovides, I; Cox, AL; Knoll, T; (2014) Learning the game: Breakdowns, breakthroughs and player strategies. Presented at: UNSPECIFIED.

Jennett, C; Furniss, D; Iacovides, I; Cox, AL; (2014) In the MOOD for Citizen Psych-Science. Presented at: Citizen Cyberscience Summit 2014, London, UK.

Stawarz, K; Cox, AL; Blandford, A; (2014) Don't forget your pill! Designing effective medication reminder apps that support users' daily routines. In: Conference on Human Factors in Computing Systems - Proceedings. (pp. 2269 - 2278).

Stawarz, KM; Cox, AL; Blandford, A; (2014) Personalized routine support for tackling medication non-adherence. In: (Proceedings) Personalizing Behavior Change Technologies CHI 2014 Workshop.

2013

Ament, MG; Cox, AL; Blandford, A; Brumby, DP; (2013) Making a task difficult: Evidence that device-oriented steps are effortful and error-prone. J Exp Psychol Appl , 19 (3) 195 - 204. 10.1037/a0034397.

Back, J; Cox, AL; (2013) Artifacts for programmable devices: the good, the bad and the ugly. In: Mackay, WE and Brewster, SA and Bødker, S, (eds.) CHI Extended Abstracts. (pp. 1731 - 1736). ACM

Back, J; Iacovides, J; Furniss, D; Vincent, C; Cox, A; Blandford, A; (2013) Designing Better Prescription Charts: Why we Can’t Just Ask the Nurses. UNSPECIFIED

Bradley, A; Brumby, D; Cox, AL; Bird, J; (2013) How to manage your inbox: Is a once a day strategy best? In: Proceedings of the 27th International BCS Human Computer Interaction Conference (HCI 2013). BCS Learning and Development Limited : London, UK. Green open access
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Brumby, D; Cox, AL; Bird, J; (2013) Too Much Email, Too Much Checking. Presented at: The 27th International British Computer Society Human Computer Interaction Conference: The Internet of things, Brunel University, London, UK. Green open access
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Brumby, DP; Cox, AL; Back, J; Gould, SJJ; (2013) Recovering from an interruption: Investigating speed-accuracy tradeoffs in task resumption strategy. Journal of Experimental Psychology: Applied , 19 (2) 95 - 107. 10.1037/a0032696.

Cairns, P; Cox, AL; Day, M; Martin, H; Perryman, T; (2013) Who but not where: The effect of social play on immersion in digital games. INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES , 71 (11) 1069 - 1077. 10.1016/j.ijhcs.2013.08.015.

Cox, AL; Bird, J; Fleck, R; (2013) Digital Epiphanies: how self-knowledge can change habits and our attitudes towards them. Presented at: The 27th International British Computer Society Human Computer Interaction Conference: The Internet of things, Brunel University, London, UK. Green open access
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Eveleigh, A; Jennett, C; Lynn, S; Cox, AL; (2013) "I want to be a Captain! I want to be a Captain!": Gamification in the Old Weather Citizen Science Project. In: Gamification '13: Proceedings of the First International Conference on Gameful Design, Research, and Applications. (pp. 79 - 82). ACM: New York, NY, USA. Green open access
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Gould, S; Cox, AL; Brumby, D; (2013) An Investigation into the Viability of Online Studies of Interruption. In: (Proceedings) Conference on Human Computation & Crowdsourcing.

Gould, SJJ; Cox, AL; Brumby, DP; (2013) Frequency and Duration of Self-initiated Task-switching in an Online Investigation of Interrupted Performance. In: Proceedings of the AAAI Conference on Human Computation & Crowdsourcing Works-in-Progress. The Association for the Advancement of Artificial Intelligence (AAAI): Palo Alto, California. Gold open access
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Gould, SJJ; Cox, AL; Brumby, DP; (2013) Using graphical representations to support the calculation of infusion parameters. In: Human-Computer Interaction – INTERACT 2013. (pp. 721 -728). Springer: Berlin. Green open access
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Gould, SJJ; Cox, AL; Brumby, DP; Wiseman, S; (2013) Assessing the Viability of Online Interruption Studies. In: Proceedings of the AAAI Conference on Human Computation & Crowdsourcing Works-in-Progress. The Association for the Advancement of Artificial Intelligence (AAAI): Palo Alto, California. Gold open access
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Iacovides, I; Cox, AL; Blandford, A; (2013) Supporting learning within the workplace: Device training in healthcare. In: ACM International Conference Proceeding Series.

Iacovides, I; Jennett, C; Cornish-Trestrail, C; Cox, AL; (2013) Do games attract or sustain engagement in citizen science?: a study of volunteer motivations. In: Mackay, WE and Brewster, SA and Bødker, S, (eds.) CHI Extended Abstracts. (pp. 1101 - 1106). ACM

Jennett, C; Eveleigh, A; Mathieu, K; Ajani, Z; Cox, AL; (2013) Creativity in citizen science: All for one and one for all. In: (Proceedings) ACM WebSci 2013, 'Creativity and Attention in the Age of the Web' Workshop.

Jennett, C; Iacovides,; Skands, P; Shomar, H; Cox, AL; (2013) Gamification in citizen science: Projects in particle physics and synthetic biology. Presented at: Gamification 2013, Stratford, ON, Canada.

Jennett, C; Kloetzer, L; Gold, M; Cox, AL; (2013) Sociability in virtual citizen science. In: (Proceedings) CHI 2013, 'Designing and Evaluating Sociability in Video Games' Workshop. (pp. 29 - 32).

Kloetzer, L; Schneider, D; Jennett, C; Iacovides, I; Eveleigh, A; Cox, AL; Gold, M; (2013) Learning by volunteer computing, thinking and gaming: What and how are volunteers learning by participating in Virtual Citizen Science? Presented at: ESREA 2013, Berlin, Germany.

Oladimeji, P; Thimbleby, H; Cox, AL; (2013) A performance review of number entry interfaces. In: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). (pp. 365 - 382).

Soboczenski, F; Cairns, P; Cox, AL; (2013) Increasing accuracy by decreasing presentation quality in transcription tasks. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) , 8118 LNCS (PART 2) 380 - 394. 10.1007/978-3-642-40480-1_25.

Stawarz, KM; Cox, AL; (2013) How technology supporting daily habits could help women remember oral contraception. In: (Proceedings) 1st Workshop on Habits in Human-Computer Interaction, BCS HCI 2013.

Stawarz, KM; Cox, AL; Bird, J; Benedyk, R; (2013) "I'd sit at home and do work emails": how tablets affect the work-life balance of office workers. In: CHI '13 Extended Abstracts on Human Factors in Computing Systems. (pp. 1383 - 1388). ACM: New York, NY, USA. Green open access
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Wardlaw,; Cox, AL; Haklay,; (2013) Adaptation of Method-resources Between Projects: A Case Study From a Dynamic and Complex Work Domain. Workshop: Made for Sharing: HCI Stories of Transfer, Triumph and Tragedy, 31st ACM Conference on Human Factors in Computing Systems. CHI2013.

Wiseman, S; Brumby, DP; Cox, A; Hennessy, O; (2013) Tailoring number entry interfaces to the task of programming medical infusion pumps. In: Proceedings of the Human Factors and Ergonomics Society. (pp. 683 - 687).

Wiseman, S; Cox, AL; Brumby, DP; Gould, SJJ; O'Carroll, S; (2013) Using checksums to detect number entry error. In: Conference on Human Factors in Computing Systems - Proceedings. (pp. 2403 - 2406).

Wiseman, SEM; Cox, AL; Brumby, DP; (2013) Designing Devices With the Task in Mind: Which Numbers Are Really Used in Hospitals? Human Factors: The Journal of the Human Factors and Ergonomics Society , 55 (1) 61 - 74. 10.1177/0018720812471988.

Wiseman, SEM; Hennessy, O; Cox, AL; Brumby, DP; (2013) The Language Of Numbers. Workshop on Grand Challenges in Text Entry, CHI2013.

Zhou, Y; Bird, J; Cox, AL; Brumby, D; (2013) Estimating Usage Can Reduce the Stress of Social Networking. Presented at: Personal Informatics in the Wild: Hacking Habits for Health & Happiness — CHI 2013 Workshop, Paris, France. Green open access
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2012

Back, J; Cox, AL; Brumby, DP; (2012) Choosing to interleave: Human error and information access cost. In: Conference on Human Factors in Computing Systems - Proceedings. (pp. 1651 - 1654).

Brumby, D; Cox, AL; Johnson, R; Rogers, Y; (2012) Embedding the CHI Student Design Competition into Project-Based Learning. UNSPECIFIED

Cairns, PA; Cox, AL; Brumby, D; Thimbleby, H; (2012) Teaching HCI students to be researchers. UNSPECIFIED

Cox, AL; Cairns, P; Carroll, M; Shah, P; (2012) Not doing but thinking: The role of challenge in the gaming experience. In: Conference on Human Factors in Computing Systems - Proceedings. (pp. 79 - 88).

Gould, S; Brumby, D; Cox, A; González, V; Salvucci, D; Taatgen, N; (2012) Multitasking and interruptions: A SIG on bridging the gap between research on the micro and macro worlds. In: Conference on Human Factors in Computing Systems - Proceedings. (pp. 1189 - 1192).

Gould, SJJ; Cox, AL; Blandford, A; (2012) Using wikis to encourage collaborative writing and learning. In: (Proceedings) Workshop: A Contextualised Curriculum for HCI at CHI 2012: the 30th ACM Conference on Human Factors in Computing Systems..

Jones, SA; Gould, S; Cox, AL; (2012) Snookered by an interruption?: use a cue. In: BCS HCI. (pp. 251 - 256). British Computer Society

Kamsin, A; Blandford, A; Cox, AL; (2012) Personal task management: My tools fall apart when I'm very busy! In: Conference on Human Factors in Computing Systems - Proceedings. (pp. 1369 - 1374).

Oladimeji, P; Thimbleby, H; Curzon, P; Iacovides, I; Cox, A; (2012) Exploring unlikely errors using video games: An example in number entry research. In: (Proceedings) Fun and Games.

Wiseman, S; Cox, AL; Brumby, DP; (2012) Designing for the task: what numbers are really used in hospitals? In: Konstan, JA and Chi, EH and Höök, K, (eds.) CHI Extended Abstracts. (pp. 1733 - 1738). ACM

Wiseman, S; Gould, S; Furniss, DJ; Cox, A; (2012) Errordiary: Support for Teaching Human Error. Presented at: CHI 2012: the 30th ACM Conference on Human Factors in Computing Systems: Workshop: A Contextualised Curriculum for HCI, Austin, Texas. Green open access
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Wiseman, SEM; Cox, A; Brumby, DP; (2012) A case for Number Entry. Presented at: CHI 2012 Workshop: Designing and Evaluating Text Entry Methods: 30th ACM Conference on Human Factors in Computing Systems, Austin, Texas. Green open access
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2011

Ament, M; Lai, AYT; COX, A; (2011) The Effect of Repeated Cue Exposure on Post-Completion Errors. In: (Proceedings) CogSci 2011: 33rd annual meeting of the Cognitive Science Society. (pp. 850 - 855).

Huang, H; Ruksenas, R; Ament, M; Curzon, P; Cox, AL; Blandford, A; Brumby, DP; (2011) Capturing the distinction between task and device errors in a formal model of user behaviour. UNSPECIFIED

Makri, S; Blandford, A; Cox, AL; (2011) This is what I'm doing and why: Methodological reflections on a naturalistic think-aloud study of interactive information behaviour. INFORM PROCESS MANAG , 47 (3) 336 - 348. 10.1016/j.ipm.2010.08.001.

Makri, S; Blandford, A; Cox, AL; Attfield, S; Warwick, C; (2011) Evaluating the Information Behaviour methods: Formative evaluations of two methods for assessing the functionality and usability of electronic information resources. INT J HUM-COMPUT ST , 69 (7-8) 455 - 482. 10.1016/j.ijhcs.2011.04.004.

Oladimeji, P; Thimbleby, H; Cox, A; (2011) Number entry interfaces and their effects on error detection. In: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). (pp. 178 - 185).

Wiseman, S; Cairns, PA; Cox, AL; (2011) A taxonomy of number entry error. In: Little, L and Coventry, LM, (eds.) BCS HCI. (pp. 187 - 196). ACM

2010

Ament, M; Cox, AL; Blandford, A; Brumby, DP; (2010) Working memory load affects device-specific but not task-specific error rates. In: Ohlsson, S and Catrambone, R, (eds.) Proceedings of the 32nd annual conference of the cognitive science society. (pp. 91 - 96). Cognitive Science Society: Austin, TX.

Back, J; Brumby, DP; Cox, AL; (2010) Locked-out: Investigating the effectiveness of system lockouts to reduce errors in routine tasks. In: Conference on Human Factors in Computing Systems - Proceedings. (pp. 3775 - 3780).

Cox, AL; Brumby, DP; Back, J; (2010) Workshop on understanding, predicting and mitigating error in routine procedural tasks. In: Ohlsson, S and Catrambone, R, (eds.) Proceedings of the 32nd annual conference of the cognitive science society.

Gámez, EHC; Cairns, PA; Cox, AL; (2010) Assessing the Core Elements of the Gaming Experience. In: Bernhaupt, R, (ed.) Evaluating User Experience in Games. (47 - 71). Springer

Janssen, CP; Young, RM; Ament, MGA; Back, J; Brumby, DP; Cox, AL; Grace, J; (2010) Cognitive modelling at the UCL Interaction Centre. UNSPECIFIED

Makri, S; Blandford, A; Cox, AL; (2010) This is what I’m doing and why: Reflections on a think-aloud study of digital library users’ information behaviour. In: JCDL '10: Digital Libraries - 10 years past, 10 years forward, a 2020 vision: June 21-15, 2010, Gold Coast, Australia. (pp. 349 - 352). ACM Press: New York, US. Green open access
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2009

Ament, MA; Blandford, A; Cox, AL; (2009) Different Cognitive Mechanisms Account for Different Types of Procedural Steps. In: Taatgen, NA and van Rijn, H, (eds.) (Proceedings) The 31st AnnualConference of the Cognitive Science Society. (pp. 2170 - 2175). Cognitive Science Society: Austin, TX.

Calvillo Gamez, E; Cairns, P; Cox, AL; (2009) The Case of User Experience in Video Games. In: (Proceedings) Latin American Conference on Human-Computer Interaction.

Calvillo Gámez, EH; Cox, AL; Cairns, P; (2009) From the gaming experience to the wider user experience. In: People and Computers XXIII Celebrating People and Technology - Proceedings of HCI 2009. (pp. 520 - 523).

Hassard, ST; Blandford, A; Cox, AL; (2009) Analogies in design decision-making. In: People and Computers XXIII Celebrating People and Technology - Proceedings of HCI 2009. (pp. 140 - 148).

Jennett, C; Cox, AL; Cairns, P; (2009) Investigating computer game immersion and the component real world dissociation. In: Conference on Human Factors in Computing Systems - Proceedings. (pp. 3407 - 3412).

Rode, JA; Baur, E; Cox, AL; (2009) Ethnographic Personas. UNSPECIFIED

2008

Cairns, PA and Cox, AL (Eds). (2008) Research Methods for Human-Computer Interaction. Cambridge University Press

Adams, A; Cox, AL; (2008) Questionnaires, in-depth interviews and focus groups. In: Cairns, PA and Cox, AL, (eds.) Research Methods for Human Computer Interaction. (17 - 34). CUP

Bianchi-Berthouze, N; Cairns, P; Cox, AL; (2008) On posture as a modality for expressing and recognizing emotions. UNSPECIFIED

Blandford, A; Cox, AL; Cairns, P; (2008) Controlled Experiments. In: Cairns, P and Cox, A, (eds.) Research Methods for Human Computer Interaction. (1 - 16). Cambridge University Press Green open access
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Cairns, P; Cox, AL; (2008) Applying old research methods to new problems. In: Cairns, PA and Cox, AL, (eds.) Research Methods for Human-Computer Interaction. (212 - 220). CUP

Cairns, P; Cox, AL; (2008) Using statistics in usability research. In: Cairns, PA and Cox, AL, (eds.) Research Methods for Human-Computer Interaction. (112 - 137). CUP

Cox, A.L.; Cairns, P.A.; Walton, A.; Lee, S.; (2008) Tlk or txt? Using voice input for SMS composition. Personal and Ubiquitous Computing , 12 (8) pp. 567-588. 10.1007/s00779-007-0178-8.

Cox, AL; Cairns, PA; Thimbleby, HW; Webb, N; (2008) Research methods for HCI. In: England, D, (ed.) BCS HCI (2). (pp. 221 - 222). BCS

Cox, AL; Cairns, PA; Walton, A; Lee, S; (2008) Tlk or txt? Using voice input for SMS composition. PERS UBIQUIT COMPUT , 12 (8) 567 - 588. 10.1007/s00779-007-0178-8.

Cox, AL; Peebles, D; (2008) Cognitive Modelling in HCI Research. In: Cairns, PA and Cox, AL, (eds.) Research Methods for Human-Computer Interaction. (70 - 87). CUP

Jennett, C; Cox, AL; Cairns, P; (2008) Being "in the game". In: Günzel, S and Liebe, M and Mersch, D, (eds.) UNSPECIFIED (210 - 227). Potsdam University Press: Potsdam, Germany.

Jennett, C; Cox, AL; Cairns, P; Dhoparee, S; Epps, A; Tijs, T; Walton, A; (2008) Measuring and defining the experience of immersion in games. INT J HUM-COMPUT ST , 66 (9) 641 - 661. 10.1016/j.ijhcs.2008.04.004.

Makri, S; Blandford, A; Cox, AL; (2008) Using Information Behaviors to Evaluate the Functionality and Usability of Electronic Resources: From Ellis's Model to Evaluation. J AM SOC INF SCI TEC , 59 (14) 2244 - 2267. 10.1002/asi.20927.

Makri, S; Blandford, A; Cox, AL; (2008) Investigating the information-seeking behaviour of academic lawyers: From Ellis's model to design. INFORM PROCESS MANAG , 44 (2) 613 - 634. 10.1016/j.ipm.2007.05.001.

Makri, S.; Blandford, A.; Cox, Anna L.; (2008) Investigating the information-seeking behaviour of academic lawyers: from Ellis’s model to design. Information Processing & Management , 44 (2) pp. 613-634. 10.1016/j.ipm.2007.05.001. Green open access
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Peebles, D; Cox, AL; (2008) Modelling interactive behaviour with a rational cognitive architecture. In: UNSPECIFIED (224 - 243).

Peebles, D; Cox, AL; (2008) Modelling Interactive Behaviour with a Rational Cognitive Architecture. In: Szewczak, E, (ed.) Selected Readings on the Human Side of Information Technology. (224 - 244). IGI Global - Disseminator of Knowledge since 1988

2007

Blandford, A; Benedyk, R; Berthouze, N; Cox, A; Dowell, J; (2007) The challenges of creating connections and raising awareness: Experience from UCLIC. In: Baranauskas, C and Palanque, P and Abascal, J and Barbosa, SDJ, (eds.) Human-Computer Interaction - INTERACT 2007, Pt 2, Proceedings. (pp. 682 - 683). SPRINGER-VERLAG BERLIN

Blandford, A; Benedyk, R; Berthouze, N; Cox, A; Dowell, J; (2007) The challenges of creating connections and raising awareness: Experience from UCLIC. In: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). (pp. 682 - 683). Green open access
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Makri, S.; Blandford, A.; Cox, A.L.; (2007) ‘I’ll just Google it!’: Should lawyers’ perceptions of Google inform the design of electronic legal resources? Presented at: Web Information-Seeking and Interaction Workshop 2007 (WISI2007), Amsterdam, The Netherlands. Green open access
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2006

Makri, S.; Blandford, A.; Cox, A.L.; (2006) Studying Law Students’ Information Seeking Behaviour to Inform the Design of Digital Law Libraries. Presented at: 10th European Conference on Research and Advanced Technology for Digital Libraries 2006 (ECDL2006), Alicante, Spain. Green open access
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Barrett, R; Cox, AL; Malcolm, J; Lyon, C; (2006) Plagiarism Prevention is Discipline Specific: a view from Computer Science. Journal for the Enhancement of Learning and Teaching , 3 (1) 48 - 56.

Cairns, P; Cox, AL; Berthouze, N; Jennett, C; Dhoparee, S; (2006) Quantifying the experience of immersion in games. UNSPECIFIED

Cox, AL; Cairns, P; Berthouze, N; Jennett, C; (2006) The use of eyetracking for measuring immersion. In: (Proceedings) workshop on What have eye movements told us so far, and what is next? at Proceedings of CogSci2006, the Twenty-Eighth Annual Meeting of the Cognitive Science Society, Vancouver, Canada, July 26-29, 2006.

Cox, AL; Silva, M; (2006) The role of mouse movements in interactive search. In: (Proceedings) Proceedings of CogSci2006, the Twenty-Eighth Annual Meeting of the Cognitive Science Society, Vancouver, Canada, July 26-29, 2006. (pp. 1156 - 1161).

Cox, AL; Silva, M; (2006) Using parafoveal processing to explain skipping behaviour in interactive menu search. In: (Proceedings) Workshop on What have eye movements told us so far, and what is next? at Proceedings of CogSci2006, the Twenty-Eighth Annual Meeting of the Cognitive Science Society, Vancouver, Canada, July 26-29, 2006.

Li, SYW; Cox, AL; Blandford, A; Cairns, P; Young, RM; Abeles, A; (2006) Further investigations into post-completion error: the effects of interruption position and duration. In: Proceedings: CogSci 2006: The 28th Annual Conference of the Cognitive Science Society. (pp. 471 - 476). Cognitive Science Society

Makri, S; Blandford, A; Cox, AL; (2006) A Study of Legal Information Seeking Behaviour to Inform the Design of Electronic Legal Research Tools. UCL Interaction Centre: UCL, London. Green open access
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Makri, S; Blandford, A; Cox, AL; (2006) Studying Lawyers’ Information Seeking Behaviour to Inform the Design of Digital Law Libraries. UNSPECIFIED Green open access
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Peebles, D; Cox, AL; (2006) Modelling interactive behaviour with a rational cognitive architecture. Human Computer Interaction Research in Web Design and Evaluation 290 - 309. 10.4018/978-1-59904-246-6.ch014.

Silva, M; Cox, AL; (2006) Can parafoveal processing explain skipping behaviour in interactive menu search? In: Journal of Vision. (pp. 524 - 524).

Silva, M; Cox, AL; (2006) What have eye movements told us so far, and what is next? In: (Proceedings) 28th Annual Meeting of the Cognitive Science Society.

2005

Barrett, R; Cox, AL; (2005) 'At least they're learning something': The hazy line between collaboration and collusion. Assessment and Evaluation in Higher Education , 30 (2) 107 - 122. 10.1080/0260293042000264226.

Silva, M; Cox, AL; (2005) Eye-movement behaviour in interactive menu search: Evidence for rational analysis. In: (Proceedings) BPS Cognitive Section Conference 2005.

2004

Barrett, R; Cox, AL; Malcolm, J; Lyon, C; (2004) Plagiarism Prevention is Discipline Specific: a view from Computer Science. In: (Proceedings) Plagiarism: Prevention, Practice and Policies.

Cox, AL; Walton, A; (2004) Evaluating the viability of speech recognition for mobile text entry. In: (Proceedings) Proceedings of HCI 2004: Design for Life. (pp. 25 - 28).

Cox, AL; Young, RM; (2004) A rational model of the effect of information scent on the exploration of menus. In: Lovett, M and Schunn, C and Lebiere, C and Munro, P, (eds.) PROCEEDINGS OF THE SIXTH INTERNATIONAL CONFERENCE ON COGNITIVE MODELING. (pp. 82 - 87). LAWRENCE ERLBAUM ASSOC PUBL

2003

Cox, AL; Young, RM; (2003) Evidence for the Domainy-Device and Devicey-Device Distinction. In: Schmalhofer, F and Young, R and Katz, G, (eds.) (Proceedings) Eurocogsci 03 : The European Cognitive Science Conference 2003. (pp. 85 - 90). Lawrence Erlbaum Assoc Inc

2002

Cox, AL; (2002) Exploratory Learning of Interactive Devices: What People Do and What People Learn. Doctoral thesis, UNSPECIFIED.

Young, RM; Cox, AL; (2002) Comparing Human Concept Learning to Models in a Cognitive Architecture. UNSPECIFIED

Young, RM; Cox, AL; Greaves, M; (2002) Random Walk Processes in ACT-R Mechanisms Lead to a Wild Distribution of Learning Times. In: (Proceedings) 9th ACT-R Workshop.

2001

Blackwell, AF; Britton, C; Cox, AL; Green, TRG; Gurr, CA; Kadoda, GF; ... Young, RM; + view all (2001) Cognitive Dimensions of Notations: Design Tools for Cognitive Technology. In: Beynon, M and Nehaniv, CL and Dautenhahn, K, (eds.) Cognitive Technology. (pp. 325 - 341). Springer

Cox, AL; (2001) What People Learn from Exploratory Device Learning. In: Altmann, EM and A Cleermans, A and Schunn, CD and Gray, WD, (eds.) (Proceedings) Fourth International Conference on Cognitive Modeling. Lawrence Erlbaum Associates

Cox, AL; Young, RM; (2001) A Closer Look At Exploratory Learning of Interactive Devices. In: Altmann, EM and A Cleermans, A and Schunn, CD and Gray, WD, (eds.) (Proceedings) Fourth International Conference on Cognitive Modeling..

2000

Cox, AL; (2000) Novice Users and Exploratory Learning of Interactive Devices. In: (Proceedings) The Impact of Technology on Users: Breaking or Creating Boundaries?, University of Sussex Post-Graduate Workshop.

Cox, AL; Young, RM; (2000) Device-Oriented and Task-Oriented Exploratory Learning of Interactive Devices. In: (Proceedings) Third International Conference on Cognitive Modeling. Universal Press: Veenendaal, The Netherlands.

Young, RM; Cox, AL; (2000) A New Rational Framework for Modelling Exploratory Device Learning … but does it Fit with ACT-R? In: (Proceedings) 6th ACT-R Workshop, Carnegie Mellon University.

This list was generated on Tue Jul 29 10:11:30 2014 BST.

Applied cognitive science

Part of the MSc in HCI-E, the course covers both theoretical and applied aspects of psychology as they relate to the design of interactive systems. [course material]

User-Centred Evaluation Methods

Part of the MSc in HCI-E, the course covers a range of data gathering and analysis methods that are relevant to the concerns of Human–Computer Interaction.. [course material]

Psychology seminar leader

Part of the BSc in Psychology, small-group discussions focusing on course material.

Post-Doctoral Research Associates

Dr Emily Collins: funded by EPSRC Digital Epiphanies project

Dr Jo Iacovides: funded by EPSRC CHI+MED project

Dr Charlene Jennett: funded by EU project Citizen Cyberlab

 

Current PhD/EngD Students

1st supervisor:

Marta Cecchinato - Personal informatics for digital eiphanies (2013-): funded by EPSRC DTG

Sandy Gould - How do the attributes of an interruption affect deferral? (2010-): funded by EPSRC CHI+MED

Kathy Stawarz - Supporting memory for short-term routines (2012-): funded by EPSRC DTG

Sarah Wiseman - Transcribing numbers (2010-): funded by Psychology & Language Sciences Demonstratorship

2nd supervisor

Amirrudin Kamsin - Tools to support task scheduling and reminding (2008-)

Jessica Wardlaw - Usable analysis & visualisation tools for the processing of healthcare statistics (EngD, Dr Foster Intelligence 2009-)

 

Former Research Associates

Dr Jonathan Back research associate 2009-2014; now research associate Centre for Applied Resilience in Healthcare, Kings College London

Dr Jon Bird: Senior Research Associate on Digital Epiphanies project 2013; now Lecturer at City University, London

Ms Enzian Baur KTP associate 2009-2010

Dr Mariana Silva research associate 2005-2007; now Head of Gaming User Experience at Foviance

     

Completed PhD Students

Dr Maartje Ament (2011) The Role of Goal Relevance in the Occurrence of Systematic Slip Errors in Routine Procedural Tasks, PhD thesis, UCL (now studying medicine at Imperial College London)

Dr Stephen Hassard (2011)The impact of analogies on decision making during the design process, PhD thesis, UCL.

Dr Charlene Jennett (2010) Is Game Immersion Just Another Form of Selective Attention? An Empirical Investigation of Real World Dissociation in Computer Game Immersion, PhD thesis, UCL (completed a postdoc at UCL Department of Computer Science with Prof Angela Sasse and now returned to UCLIC to work on the Citizen Cyberlab project)

Dr Eduardo Calvillo-Gamez (2009) On the Core Elements of the Experience of Playing Video Games: Studying the Gaming Experience, PhD thesis, UCL.

Dr Stephann Makri (2008) How do lawyers behave when using electronic legal resources? PhD thesis, UCL (now a Lecturer at City University, London)

Research-methods-book.jpg Research Methods for Human Computer Interaction: Cambridge University Press. Paul Cairns & Anna L Cox (Eds)

'Research Methods for Human-Computer Interaction is a wonderful resource, for both students and practitioners, who need to take a scientific approach to the design of user interfaces. [....]' Dr Alan Blackwell, Reader in Interdisciplinary Design, University of Cambridge Computer Laboratory

We also offer a Tutorial based on the book, which has been delivered at HCI2008 and at UCL to the MSc HCI-E students.

Page last modified on 12 apr 13 15:56 by Rowanne Fleck