Computer Graphics, Vision and Imaging MSc
Options: PG Diploma, PG Certificate
The fields of graphics, vision and imaging increasingly rely on one another. This unique and timely MSc provides training in computer graphics, geometry processing, virtual reality, machine vision and imaging technology from world-leading experts, enabling students to specialise in any of these areas and gain a grounding in the others.
Mode of study
- Full-time 1 year
- UK/EU Full-time: £10,450
- Overseas Full-time: £21,700
- All applicants: 1 August 2014
More details in Application section.
What will I learn?
Graduates will understand the basic mathematical principles underlying the development and application of new techniques in computer graphics and computer vision and will be aware of the range of algorithms and approaches available, and be able to design, develop and evaluate appropriate algorithms and methods for new problems, emerging technologies and applications.
Why should I study this degree at UCL?
UCL Computer Science contains some of the world's leading researchers in computer graphics, geometry processing, computer vision and virtual environments.
Research activities include geometric acquisition and 3D fabrication, real-time photo-realistic rendering, mixed and augmented reality, face recognition, content-based image-database search, video-texture modelling, depth perception in stereo vision, colour imaging for industrial inspection, mapping brain function and connectivity and tracking for SLAM (simultaneous localisation and mapping).
Students undertake modules to the value of 180 credits. The programme consists of four core modules (60 credits), four optional modules (60 credits) and a research project (60 credits).
A Postgraduate Diploma (120 credits) is offered.
A Postgraduate Certificate (60 credits) is offered.
All students undertake an independent research project related to a problem of industrial interest or on a topic near the leading edge of research, which culminates in a 60–80 page dissertation.
Teaching and Learning
The programme is delivered through a combination of lectures and tutorials. Lectures are often supported by laboratory work with help from demonstrators. Student performance is assessed by unseen written examinations, coursework and a substantial individual project.
Further details available on subject website:
Further information about funding and scholarships can be found on the Scholarships and funding website.
A minimum of an upper second-class UK Bachelor's degree in a relevant discipline, or an overseas qualification of an equivalent standard in computer science, mathematics, electrical engineering or the physical sciences is usually required. Candidates are expected to have suitable mathematics and computer programming skills. Relevant work experience may also be taken into account.
Select your country for equivalent alternative requirements
English language proficiency level: Standard
How to apply
Students are advised to apply as early as possible due to competition for places. Those applying for scholarship funding (particularly overseas applicants) should take note of application deadlines.
The deadline for applications is 1 August 2014.
Who can apply?
This MSc is suitable for students wishing to develop the skills necessary for a career in computer graphics and special effects, 3D acquisition and fabrication, medical imaging, robotics, TV and film, gaming, vision engineering, image and video databases, surveillance and many related applications.
What are we looking for?
When we assess your application we would like to learn:
- why you want to study Computer Graphics, Vision and Imaging at graduate level
- why you want to study Computer Graphics, Vision and Imaging at UCL
- what particularly attracts you to this programme
- how your academic and professional background meets the demands of this programme
- what programming experience you have
- where you would like to go professionally with your degree
Graduates are ready for employment in a wide range of high-technology companies and will be able to contribute to maintaining and enhancing the UK's position in these important and expanding areas. The MSc provides graduates with the up-to-date technical skills required to support a wealth of research and development opportunities in broad areas of computer science and engineering, such as multimedia applications, medicine, architecture, film animation and computer games. Our market research shows that the leading companies in these areas demand the deep technical knowledge that this programme provides.Graduates have found positions at global companies such as Disney, Sony and Siemens. Others have gone on to PhD programmes at MIT, Princeton University, and Eth Zurich.
Top career destinations for this programme
- Barclays Capital, Senior Developer, 2011
- Disney Research Zurich, Researcher, 2010
- Siemens, Software Engineer, 2011
- Headstrong Games, Graphics Engineer, 2011
- Hawk-Eye Innovations, Software Developer, 2011
UCL Computer Science was one of the top-rated departments in the country, according to the UK Government's most recent research assessment exercice, and our graduates have some of the highest employment rates of any university in the UK. This degree programme also provides a foundation for further PhD study or industrial research.
For queries relating to this programme, please contact:
Mrs Tracy Williams
T: +44 (0)20 7679 7287
Apply for this programme through UCL's application portal:
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"It is amazing to be in a position to regularly interact and collaborate with the brightest minds of the current generation and together help to shape the future, constructively and positively."
Dr Niloy Mitra
Reader in Geometric Modeling and Computer Graphics
"I chose to study at UCL because of the prestige and philosophy of the university. I've been connected to UCL for 14 years. I completed my undergraduate, PhD, and postdoctoral research at the university and have spun-out a company from UCL."
CEO, Satalia, 2008
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