UCL Museums & Collections
3D Networked Design
Museum exhibition design is a complex activity which comprises not only the optimization of the exhibit spaces, but also the arrangement of the objects, their interpretation and their location inside cabinets or kiosk. More and more, museums are looking outside their own curatorial staff for assistance with exhibition design and development. The devised tool aims to provide a collaborative virtual environment that can be accessed by users remotely and allows them to participate in the design of spaces and/or exhibitions. The application features a client-server architecture where the server runs a multi-player graphics engine and a web-server. The multi - player graphics engine maintains the client’s views synchronized across the network and the web-server provides access to the on-line objects catalogues. Depending on their permission, users are allowed to interact with objects in the space, leave multi-media tags or exchange ideas via a chat channel. The case study of Petrie Museum of Egyptian Archaeology is presented in this paper.