SMKE workshop: Social Media and the Museum
Thu, 16 May 2013 15:55:55 +0000
Thursday 6th June, 9:30am-5:00pm Room G31, Foster Court As part of the Social Media Knowledge Exchange (SMKE), UCL, together with its project partners, is hosting a one day workshop on 6th June on the theme: Social Media and the Museum. General workshop theme: how social media is changing museum practice and visitor experience; how social media can be [...]Read more...
Reference cultures in Europe – Major European research grant awarded
Tue, 07 May 2013 15:43:08 +0000
How did the large and cultural powerful countries Britain, France, and Germany influence public debates in smaller countries like the Netherlands, Belgium and Luxembourg? Cultural historians and digital humanists at UCL and the universities of Utrecht and Trier will address this question in the new research project Asymmetrical Encounters: E-Humanity Approaches to Reference Cultures in Europe, 1815–1992‘ [...]Read more...
Think-aloud studies of information behaviour
Publication date: Jan 28, 2013 3:20:59 PM
Feb 5, 2013 1:00:00 PM
End: Feb 5, 2013 2:00:00 PM
Location: G31, Foster Court
In this Painless Introduction, Stephann Makri will discuss how to plan and conduct think-aloud observations of digital information behaviour. This will be an interactive and discursive Painless Introduction where you will be directly involved in planning a study aimed at looking at how information is acquired, interpreted and used.
After the planning is
done, an audience member will be invited to participate in the study and we
will discuss how digital information environments can be designed to better
support their digital information behaviour.
Stephann Makri is a
Research Associate at UCL Interaction Centre.
His research looks at how people acquire, interpret and use information in the
context of their work and how this understanding can be fed into the
user-centred design and evaluation of digital information environments.
Stephann is currently working on a £1.82m UK Research Council funded project
Chance Encounters in the Space of Ideas,
which has involved gaining a rich understanding of peoples' examples of
serendipity (including coming across information serendipitously) and using
this understanding to inform the design of digital information environments
aimed at creating opportunities for 'happy accidents.'
Page last modified on 28 jan 13 15:02 by Sarah Davenport