This week: UCL Laptop Orchestra (UCLOrk) at the UCL Festival of the Arts
Mon, 18 May 2015 11:27:55 +0000
The UCL Laptop Orchestra (UCLOrk) is performing this week on Wednesday 20th May at 1pm in the Quad Events Space as part of the UCL Festival of the Arts. The one-hour lunchtime session will comprise a lecture/recital on the history and practice of laptop orchestras, combined with performances of three pieces written by members of […]Read more...
Digital Classicist London seminars 2015
Tue, 12 May 2015 09:14:31 +0000
The programme for the Digital Classicist London & Institute of Classical Studies Summer 2015 seminar series is now published. Meetings are on Fridays at 16:30 in room G21A (except where otherwise specified), Senate House, Malet Street, London WC1E 7HU. Full listings together with abstracts are available on the Digital Classicist seminar page. All are welcome […]Read more...
Digital Excursion: Seeing the World in Three Dimensions
Publication date: Jan 26, 2011 12:38 PM
Mar 14, 2011 05:30 PM
End: Mar 14, 2011 07:00 PM
Location: UCL, the CAVE
The project to be demonstrated is co-partnered with Lancaster University Department of Psychology and the National Centre for Computer Animation and focuses on aspects of social interaction with virtual characters. Time permitting, other projects may be demonstrated as well. Concurrently in the foyer, there will be a demonstration of large scale haptic (touch) interfaces and discussion of current and future research directions.
The Immersive VR Lab is a facility for research spanning a broad range of academic disciplines. Current and recent collaborations include projects with partners in engineering, architecture, drama, social psychology and neuroscience. All of these projects share the research goal of understanding how to make virtual reality effective; to this end researchers at the facility perform experiments with participants, using a range of media from desktop setups to immersive VR in a CAVE-like display system, incorporating various modes of interaction. The research aims to find out what makes a difference to our sense of presence in a virtual environment, and our sense of co-presence with other people.
Anthony Steed is a Professor and head of the Virtual Environments and Computer Graphics group at the UCL Department of Computer Science. His research area is real-time interactive virtual environments, with particular interest in mixed-reality systems, large-scale models and collaboration between immersive facilities.
Swapp is a Research Fellow working in the Virtual
Environments and Computer Graphics group, and is also manager of
Immersive VR Lab. His principle research areas are in motion
capture, character animation and multimodal perceptual issues that
affect experiences and interactions within virtual environments.
Page last modified on 26 jan 11 12:31 by Rossella Lo Conte