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Entry requirements

Potential applicants need to have a first or upper second-class Honours degree in a relevant Humanities or Computing discipline from a UK university, or an overseas qualification of an equivalent standard.

Please note that we DO NOT accept applications from agencies and we will not communicate with an agent regarding your application. We expect all applicants to complete their applications themselves.

The English Language Proficiency Requirement for all non-native English speakers is a minimum of an IELTS 7.0 with no less than 6.0 in each sub-set. (Note that we no longer accept TOEFL)

Pre-sessional English courses are available to introduce students to the UK academic culture as well as improving written and spoken English. Attendance on these courses does not guarantee that you will be accepted onto the programme.  

Fees: 2015-2016 session

Full-time MA/MSc

UK/EU students: £8,755
Overseas students: £17,250

Modular (2-5 years)

pro-rata depending on the number of credits taken per year.

Diploma and Certificate

details are on the UCL Fee Schedule: Postgraduate Taught 2015-2016

Funding

For funding details please visit Scholarships and Funding.

How to apply

To apply online: Application and entry.

Note that UCL admissions will not accept applications after 1st August.

Optional Modules

The UCLDH MA/MSc Programme includes the following optional modules, subject to availability. For any of these modules, students may be required to fulfil specific prerequisites. A full list of those available will be given to new students during Induction Week.

Advanced Topics in the Digital Humanities

Affective Interaction
Artificial Intelligence and Neural Networks
Computational Analysis
Computational Photography and Capture
Computational Synthesis
Computer Music
Cultural Heritage and Development
Design Practice
Digital Anthropology
Digital Ecologies
Digital Studio
Electronic Publishing
Embodied and Embedded Technologies: Body as Interface
Embodied and Embedded Technologies: City as Interface
From Analog to Digital: Anthropological Knowledge in the Museum
Fundamentals of Information Science
Functional Programming
Geographic Information Systems in Archaeology I
Geographic Information Systems in Archaeology II
Historical Bibliography
Image Processing
Individual Approved Study
Interaction Design
Introduction to Programming for Architecture and Design
Introduction to Digitisation
Knowledge Representation and Semantic Technologies
Legal and Social Aspects of Electronic Publishing
Manuscript Studies
Mapping Science
Research Software Engineering with Python
Research Computing with C++
Software Engineering
Systems Management In addition to those listed above, subject to agreement of the module tutor and Programme Director, one module may be taken from any of those offered in the faculties of: