Table of Contents

Introduction to this notebook

Introduction to vectors

Adding 'directions'?

The unit vectors and adding vectors

Adding general vectors

Resolving vectors: an example with a force

Magnitudes

Equal vectors and multiplying by a scalar.

Opposite vectors

Position vectors and free vectors

Three-dimensional vectors

Absolute and relative velocity vectors

Multiplying vectors I: the scalar (or dot) product

Multiplying vectors II: the vector (or cross) product

Summary

Exit Quiz

Return to triple-junction example

Return to bedding-plane example